Thelis
Golden Master
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- 5,410
I thought I'd make a thread devoted to concepts for new games.
I personally would love to see an RTS set in the mythological age where you can command your troops RTS style, but in the heat of the battle you can also zoom in to the POV of a general for an FPS experience. If you die in FPS mode, you have to watch the rest of the action, but your troops won't have command. Now, I know Demigod is going to be slightly like that, but the way I have it in my mind is slightly more innovative.
In two-player multiplayer, if both of the generals go into FPS mode, they can seek each other out, and when they find one another they face off (the action would be similar to prince of persia).
If there are more than two people, there is a choice. Each general fights for his own, or two can team up. However with teaming up there is one caveat. Both of the generals can't be in the same mode. One has to be RTS and one has to be FPS. They can switch the roles, but both have to consent.
After each battle, each general's actions are analyzed and he is awarded points accordingly. When you reach a certain amount of points you can buy new troops/weaponry. Your army also gains 'status levels'. That makes it easier for more experienced armies to find other experienced armies.
The generals themselves are fully customizable. Their appearance, armor, weapons and steeds are all up to the player. With the game will come an editor that allows players to make custom armor. However, in order to get all the protection and damage bonuses, players have to rack up a good amount of points.
That's my concept. Post up opinions and your own concepts.
I personally would love to see an RTS set in the mythological age where you can command your troops RTS style, but in the heat of the battle you can also zoom in to the POV of a general for an FPS experience. If you die in FPS mode, you have to watch the rest of the action, but your troops won't have command. Now, I know Demigod is going to be slightly like that, but the way I have it in my mind is slightly more innovative.
In two-player multiplayer, if both of the generals go into FPS mode, they can seek each other out, and when they find one another they face off (the action would be similar to prince of persia).
If there are more than two people, there is a choice. Each general fights for his own, or two can team up. However with teaming up there is one caveat. Both of the generals can't be in the same mode. One has to be RTS and one has to be FPS. They can switch the roles, but both have to consent.
After each battle, each general's actions are analyzed and he is awarded points accordingly. When you reach a certain amount of points you can buy new troops/weaponry. Your army also gains 'status levels'. That makes it easier for more experienced armies to find other experienced armies.
The generals themselves are fully customizable. Their appearance, armor, weapons and steeds are all up to the player. With the game will come an editor that allows players to make custom armor. However, in order to get all the protection and damage bonuses, players have to rack up a good amount of points.
That's my concept. Post up opinions and your own concepts.