Off the top of my head, I'd say graphics processors. It is widely regarded that they exceed Moore's Law's expectations.
Without the offloading of increasingly demanding 3D graphics calculations, we would not have the incredible technology in our hands for developers to utilise in our favourite games, and we'd still be stuck in the era of - e.g - rendering environments using like 10 polygons, limited texture mapping, crummy screen resolutions.
Without the offloading of increasingly demanding 3D graphics calculations, we would not have the incredible technology in our hands for developers to utilise in our favourite games, and we'd still be stuck in the era of - e.g - rendering environments using like 10 polygons, limited texture mapping, crummy screen resolutions.