Wes Mantooth 26
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That is the point. Its called attrition and resembles that of a MOBA game.
edit:
again, that is the point.
In a MOBA, you kill to attain exp and level up your abilities. The AI won't be posing a huge threat and is meant to be farmed. They won't give as much as killing a player though, think it was only a single point per AI killed.
Yeah but in reality it dilutes the competitive nature of MP if you have a 2 to 1 ratio of bots to human controlled players on a team and the bots are basically just there to rack up easy kills. They defended the high number of bots by claiming they would have solid AI and make battles feel huge and epic. It is like 2/3 combat training and 1/3 MP. Maybe I am alone on island here but it will take away from the frantic pace of MP to have 24 "mindless" players running around.