ricanflow
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CUDA is an x86 compatible api, its not very hard to code for. Its based off of c as well.
Id also like to see what sources you get this conclusion from. Oh and you cant compare Larabee to current hardware, as it will be coming 1-2 years from now. And a stream processor in a gpu is a core under CUDA.
Nvidia sp's are very strong...as they beat out ATI sp's clock for clock.
I dont see how Larabee is much faster. And remember CUDA has nothing to do with directx..it bypasses all of that and treats a gpu as a small cluster of x86 processors.
Id also like to see what sources you get this conclusion from. Oh and you cant compare Larabee to current hardware, as it will be coming 1-2 years from now. And a stream processor in a gpu is a core under CUDA.
Nvidia sp's are very strong...as they beat out ATI sp's clock for clock.
(Larabee) 24 cores at 2.5ghz versus (GTX 280) 240 cores at 1.5ghzLarrabee's "pixel/vertex shaders" are implemented by the in-order cores described in the previous article. Note that in the previous article, I stated that a Larrabee GPU product would have at least 10 such cores. The new slide says that Larrabee products will have from 16 to 24 cores and adds the detail that these cores will operate at clockspeeds between 1.7 and 2.5GHz (150W minimum). The number of cores on each chip, as well as the clockspeed, will vary with each product, depending in its target market (mid-range GPU, high-end GPU, HPC add-in board, etc.).
I dont see how Larabee is much faster. And remember CUDA has nothing to do with directx..it bypasses all of that and treats a gpu as a small cluster of x86 processors.