Martin
Daemon Poster
- Messages
- 1,422
- Location
- California
To me, upgrading seems like a nuclear arms race to fight the frame-rate war in future games.
I don't really care whether a game runs at 30 or 100 fps; whatever I define to be completely playable is fine for me. Anti-aliasing and anisotropic filtering are only seen as extra rewards when they produce the desired outcome of performance. The average player running a mid to high end machine doesn't enable such features before starting a game up, nor even know about them.
I'll just hang on to the Hercules MDA thank you.
I don't really care whether a game runs at 30 or 100 fps; whatever I define to be completely playable is fine for me. Anti-aliasing and anisotropic filtering are only seen as extra rewards when they produce the desired outcome of performance. The average player running a mid to high end machine doesn't enable such features before starting a game up, nor even know about them.
I'll just hang on to the Hercules MDA thank you.