Mr. Switch
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Ubisoft recently released a patch for splinter cell chaos theory that included SM 2.0! so for dale, beedubaya, and dhw that want to play SCCT in Dx9, can now do so with out buying a Geforce 6 or 7 series card.
The only changes in visual quality between SM 2.0 and 1.1 are that the specular lighting isn't held back by SM 1.1 so the player doesn't see the outline of the specular lighing anymore. but no need to fear ATi owners, there are some special effects added with SM 2.0...
...because of SM 2.0's limited capabilites when compared to SM 3.0, the only effect that SM 2.0 could support is parallax mapping. thats it. no HDR whatsoever, so no tone mapping with the HDR, and no supersampling of the dynamic lighting like what SM 3.0 cards can do. But hey, at least those with X-xx0's don't have to play in Dx8 anymore!
The only changes in visual quality between SM 2.0 and 1.1 are that the specular lighting isn't held back by SM 1.1 so the player doesn't see the outline of the specular lighing anymore. but no need to fear ATi owners, there are some special effects added with SM 2.0...
...because of SM 2.0's limited capabilites when compared to SM 3.0, the only effect that SM 2.0 could support is parallax mapping. thats it. no HDR whatsoever, so no tone mapping with the HDR, and no supersampling of the dynamic lighting like what SM 3.0 cards can do. But hey, at least those with X-xx0's don't have to play in Dx8 anymore!