alvino
Golden Master
- Messages
- 19,967
Here it is...the long awaited v1.4 patch.
Full v1.4 Patch
v1.3-v1.4 Patch
Bug Fixes
* Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
* Another attempt at fixing the Red/Blue nametag bug.
* Fixed the missing server info on the map briefing screen.
* Fixed the server browser issues with updating info.
* Fixed the filter by maps size option in the server browser.
* Fixed a low reproducibility crash bug related to the vehicle drop.
* Fixed a crash in Co-op after a player is revived without a kit.
* Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
* Fixed the occasionnal red distance marker appearing on the ground.
* Fixed the bug that caused the player's arms to become invisible when switching weapons.
* Co-Op bot console commands now function on local servers.
* Fixed the excessive damage taken by the Muscle Car.
* Adjusted the minimum number of players to start the round on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
* Re-enabled unlocks on unranked servers.
* Commander options are no longer available whilst commander is dead.
* Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
* Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
* Ranked Servers now force unlocks.
* Added support for multiple gamemodes in single maplist for mods.
Full v1.4 Patch
v1.3-v1.4 Patch
Bug Fixes
* Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
* Another attempt at fixing the Red/Blue nametag bug.
* Fixed the missing server info on the map briefing screen.
* Fixed the server browser issues with updating info.
* Fixed the filter by maps size option in the server browser.
* Fixed a low reproducibility crash bug related to the vehicle drop.
* Fixed a crash in Co-op after a player is revived without a kit.
* Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
* Fixed the occasionnal red distance marker appearing on the ground.
* Fixed the bug that caused the player's arms to become invisible when switching weapons.
* Co-Op bot console commands now function on local servers.
* Fixed the excessive damage taken by the Muscle Car.
* Adjusted the minimum number of players to start the round on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
* Re-enabled unlocks on unranked servers.
* Commander options are no longer available whilst commander is dead.
* Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
* Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
* Ranked Servers now force unlocks.
* Added support for multiple gamemodes in single maplist for mods.