Originally posted by nitestick
you're taking gaara's statement out of context. for starters you don't want to take ridiculous scenarios to prove him wrong ie 7800gs with K6-II or something like that. generally the bottleneck isn't due to graphics its due to the fact that the games with higher graphics need more cpu power for physics etc
yes, actually, that makes perfect sense. I haev a 9600XT myself, and playing CS:S, I only get 20 FPS whether I'm at completely bottomed-out graphics (DX7.0 mode and turn everything off through autoexec.cfg) or completely maxed out at 1280x1024 res, AAx6, Anistropic x16, all details set on high, HDR, color correction, vsync, the works... Obviously, my 1.6 GHz P4 and my 512 Mb of PC100 SDRAM are insufficient to process the physics and scripts in CS:S, the average person would see that as bottlenecking, its not really. The graphics are being processed fine, just the physics and scripts aren't... and man, I have one **** of a time at trying to host a local game to play with bots, even just having one opponent pretty much destroys this crap PC of mine.