Mass Effect 3: Omega DLC

Has anyone played ME3 after doing a playthrough of ME2 without doing any loyalty missions, or getting the whole team killed? Or is that even possible? I remember hearing characters - including Shepard - could die in the final mission and not be available in ME3. Was that true?
 
dont know i need to go back and plat ME2 twice I went through but someone allways seems to die thats the last trophy I need i think
 
Has anyone played ME3 after doing a playthrough of ME2 without doing any loyalty missions, or getting the whole team killed? Or is that even possible? I remember hearing characters - including Shepard - could die in the final mission and not be available in ME3. Was that true?

The minimum that you can keep alive in ME2 are two squadmates. If you finish the suicide mission with one or none alive then Shepard will fail to reach the Normandy when jumping from the base to the airlock. It results in Shepard falling into open space and a game over.

The way it works is each squad member is assigned a number value from 1-4, 4 being the strongest. Characters like Grunt, Zaeed, & Garrus are 4's because their tougher, while ones like Tali, Mordin, & Kasumi are considered 1's because they aren't big and bulky, nor do they wear heavy armor.

Each character starts out at their assigned 1, 2, 3, or 4 value based on strength, but each value will be docked one point if loyalty was never achieved. So in other words, if I do Garrus' loyalty mission he is a 4, if I skip Grunt he goes from a 4 to a 3, and if skip Mordin he goes from a 1 to a 0 (a 0 means no chance of survival while a 4 just about guarantees survival).

Upgrades to the Normandy also effect survival rates becuase some squad memebers will be killed when the ship is attacked before even reaching the collector base. Also, if you don't choose the right specialists people will die (meaning don't make Grunt your tech expert or Jack you fire team leader unless you want people to be killed).

This chart should help anyone trying to save everyone, kill everyone, or only save certain people:

http://24.media.tumblr.com/tumblr_m3ey4zgUPM1qbvqguo1_1280.jpg
 
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The minimum that you can keep alive in ME2 are two squadmates. If you finish the suicide mission with one or none alive then Shepard will fail to reach the Normandy when jumping from the base to the airlock. It results in Shepard falling into open space and a game over.

The way it works is each squad member is assigned a number value from 1-4, 4 being the strongest. Characters like Grunt, Zaeed, & Garrus are 4's because their tougher, while ones like Tali, Mordin, & Kasumi are considered 1's because they aren't big and bulky, nor do they wear heavy armor.

Each character starts out at their assigned 1, 2, 3, or 4 value based on strength, but each value will be docked one point if loyalty was never achieved. So in other words, if I do Garrus' loyalty mission he is a 4, if I skip Grunt he goes from a 4 to a 3, and if skip Mordin he goes from a 1 to a 0 (a 0 means no chance of survival while a 4 just about guarantees survival).

Upgrades to the Normandy also effect survival rates becuase some squad memebers will be killed when the ship is attacked before even reaching the collector base. Also, if you don't choose the right specialists people will die (meaning don't make Grunt your tech expert or Jack you fire team leader unless you want people to be killed).

This chart should help anyone trying to save everyone, kill everyone, or only save certain people:

http://24.media.tumblr.com/tumblr_m3ey4zgUPM1qbvqguo1_1280.jpg

See i thought i would save all cause I did all loyalty missions right and picked the right specialists but I think Tali dies the 1st time and Im not sure but I think Miranda dies the second and i was dooing her it broke my wee little heart
 
The funny thing is that I didn't even know that squadmates could die lol. When I play these games, I'm a pure completionsist. I did all of the loyalty and side missions before the main ones like obtaining the reaper IFF. The expert choices seemed like no-branier's for me so everyone made it through. Then, after I finished the game I went online to talk about how awesome it was I only then found out that other players lost squadmates.

If you have the Zaeed & Kasumi DLC then it's a million times easier to make it out with everyone because that's two more people to stay back and guard the door while you go after the Terminator-Reaper.

If you're having trouble, follow the plan of what I always do:

1.) Do all loyalty missions

2.) Fully upgrade the Normandy (I even upgrade the med bay and scanners. I those two donn't have any effect other than removing facial scaring and help with faster scanning, but hey, completionist here lol)

3.) Make sure everything is done up to the Reper IFF mission. I mean everything, side missions and all. Why? Becuase if you don't do them now then you won't be able to complete until after the suicide mission, because if you do them after the Reaper IFF mission unless you will lose crew members like Kelly & other random people on the ship. Just avoid the Reaper IFF mission completely until EVERYTHING else is done.

4.) While the Reaper IFF is being installed, do Legion's loyalty mission (this should be the only mission you have left available).

5.) Once the Collectors Board the Normady and you do the short mission as Joker, don't waste any time and head straight through the Omega 4 relay (if you wait you lose crew members)

6.) Once you crash land on the base choose Tali as your tech expert and Garrus as your fire team leader (choose Garrus for fire team leader both times as a matter of fact).

7.) When you get to the part where you need a biotic specialist, choose Samara.

8.) When you save the crew from the pods, choose Mordin to escort them back to the Normandy (you want a weaker character to head back to the ship while stronger ones like Grunt, Garrus, and Zaeed help hold down the door)

9.) When you make your final squad selection, choose weaker characters like Tali, Kasumi, Miranda, Jacob, etc to go with you. Again, Grunt, Garrus, and Zaeed are the "strongest" three, so make sure that they are left behind to help hold the line.) For this final step, I personally went with Miranda and Tali as my final squad.

If you follow all of these steps one-by-one then I guarantee that no one will die as this is the exact plan that I have used myself time and time again, and I've yet to lose a squad or crew member.
 
I finish everything also but the 1st time I failed one of the loyalty missions and the 2nd time I dont know what happened in me2 anyway
 
Okay - so if your crew wipes, what does that do to ME3? If Jacob and Thane are dead at the end of ME2, how does that affect ME3? What about Tali and Garrus since they jump in with you?
 
Okay - so if your crew wipes, what does that do to ME3? If Jacob and Thane are dead at the end of ME2, how does that affect ME3? What about Tali and Garrus since they jump in with you?

Nothing changes, and that's another reason why people are so down on ME3. If Legion dies, then there's a "fake-new Legion" that is present for the mission in ME3. If Tali is dead, then Admiral Xen becomes a temporary squadmate for that same mission as a Tali replacement. If the Rachni Queen is dead from ME1, there's an "indoctrinated Rachni Queen clone" that takes her place. If Wrex is dead then they simply give you Wreav. If you don't have Captain Kirrahe or Mordin, the game gives you Padok Wilks as a temporary replacement. Etc, etc, etc.

None of the missions change in ME3, they just give you temporary substitutes which pretty much renders your choices even more pointless. Again, I'm amazed how great ME1 and ME2 were, and how lackluster ME3 turned out to be. It's a real bummer.
 
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