The 4750 that you speak of will be mostly in 512 MB units, and I'm sure every card lower than that will be 512 MB. Maybe next generation, but for now 1 GB is not the standard.
Or if you play games that heavily rely on textures at high res'. The Mx Simulator game I play really isn't hard on the gpu at all besides high poly models or high res textures. There are normally lots of objects on tracks, textures normally all around 256x256 or 512x512 (sometimes 1024x1024 but not normally), and you constantly move around and get closer to new objects. Last night I was playing with 5 people online and the core temp only went up like 2*C, but I still got lag in places because of the vram. I have 1440x900 native res so that shouldn't be a problem really.
So either high res or games that aren't that efficient on vram .
The 4750 that you speak of will be mostly in 512 MB units, and I'm sure every card lower than that will be 512 MB. Maybe next generation, but for now 1 GB is not the standard.
I meant 5750, and it's also coming in 512 mb flavors. Still doesn't mean its the standard until all new video cards are at least 1 Gb in all models (even less than the 5750). Don't try to get around this; it might be the standard for gamers nowadays, but its not the standard.
1GB is all anyone needs. Eventually, i will be going to 1920x1080, so i could benefit from an extra GB of VRAM. I think it also matters of how fast the VRAM operates that determines the performance at high resolutions too.
I meant 5750, and it's also coming in 512 mb flavors. Still doesn't mean its the standard until all new video cards are at least 1 Gb in all models (even less than the 5750). Don't try to get around this; it might be the standard for gamers nowadays, but its not the standard.