DouglasPotesta
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Hi I have a group project that I need to work on and it is a giant unity project. I have 8 group members, and rather than trying to import and export each others unity projects, I'd rather create one unity project on one computer and make the folder available for everyone to be able to use and edit from their own computers. We are using mac and windows computers. Unity files are cross compatible so thats fine.
So...
How do i make a server computer work over the internet (not a localnetwork)?
If it's some program i need, it needs to be cross compatible with mac and windows.
I don't want to clients to download the projects from the server, and then reupoload it.
I want the clients to be able to edit the project file that is located on the host server.
If you guys help me I will forever be grateful and will owe some peeps a lot of thanks.
If you saw this in a different thread, I'm sorry I realized it was the wrong one.
So...
How do i make a server computer work over the internet (not a localnetwork)?
If it's some program i need, it needs to be cross compatible with mac and windows.
I don't want to clients to download the projects from the server, and then reupoload it.
I want the clients to be able to edit the project file that is located on the host server.
If you guys help me I will forever be grateful and will owe some peeps a lot of thanks.
If you saw this in a different thread, I'm sorry I realized it was the wrong one.