XP "Processes" Bogging Down Audio App?
I recently upgraded my digital audio sequencer from SONAR XL 2.2 to SONAR 4.
The new version is a heavily graphic laden, sluggish performance CPU hog.
(sorry to be so crass...but that's about the size of it.)
After trying all kinds of fixes & system tweaks (& most of my XP audio tweaks have been in effect for 2 years), one of my engineering friends thought the upgrade may be more affected by "Processes" running in the background.
I brought up Task Manager > Processes, while SONAR4 was running; & found the following list:
The largest Memory Usage culprits were:
SONARPDR.EXE: 263,956 KB
explorer.exe: 22,460 KB
svchost SYSTEM: 17,976 KB
CCAAP.EXE: 13,884 KB
...but none took up any more than 2% CPU, except for: "SystemIdleProcess", which was taking up 98 !!!
My XP bible (Windows XP Inside Out, by Ed Bott & Carl Seichert), describes "Processes" as all active subsystems & services managed by the OS...so if something related to the system was causing slow performance in an app, this is where it would be found, correct?
A) Does this list (& it's values) look normal?
B) Would these running processes cause an audio multitracking program to bog down?
Dell Dimension 8250 / Windows XP Home
Intel 850E Motherboard/Chipset
Intel P4 2.53GHz CPU (512 KB L2 Cache, 533 MHz FSB)
1024 MB PC1066 RDRAM
Ultra 60GB Primary HD / Single Volume (OS, Apps, Files/Folders.)
Maxtor DiamondMax 9+ 80GB Secondary HD / Single Volume (Audio Data only)
Nvidia 64MB GEFORCE4 MX420 AGP
Echo Audio Layla 24/96 PCI Audio Interface
Universal Audio UAD-1 DSP Plug-In System
SONAR XL 2.2