In my opinion, it is not as important to run games in high resolutions as it is to run them in high detail settings. For instance, even with my PC's GeForce GT 240, I play Crysis at a resolution of 800x600.
I'm looking for a laptop graphics card (for a future laptop) that can play games at a fairly high level of detail. The problem is, it's very hard for me to gauge the power of various laptop GPUs because benchmarks of such GPUs seem to assume that resolution has to increase with the level of detail. Resolutions above 1280x1024 seem to be common in the gaming world these days.
How much, in general, does performance increase when a laptop GPU has to render a game like Crysis at 800x600 instead of 1280x1024 or something higher? Can I expect GPUs in Class 2 (as ranked in the sticky of this forum subsection) to run modern games fluently (that is, 30+ fps) at higher levels of detail but lower resolutions?
I'm looking for a laptop graphics card (for a future laptop) that can play games at a fairly high level of detail. The problem is, it's very hard for me to gauge the power of various laptop GPUs because benchmarks of such GPUs seem to assume that resolution has to increase with the level of detail. Resolutions above 1280x1024 seem to be common in the gaming world these days.
How much, in general, does performance increase when a laptop GPU has to render a game like Crysis at 800x600 instead of 1280x1024 or something higher? Can I expect GPUs in Class 2 (as ranked in the sticky of this forum subsection) to run modern games fluently (that is, 30+ fps) at higher levels of detail but lower resolutions?