Originally posted by Zipp080
That is saying the opposite of my question though. My question is, why are my clocks for the 9800 PRO much lower than a 9600XT. My default clocks for my 9800 PRO came around the mid 300's, but on a 9600XT they come around 500.
There is another thing to consider: texel fill rate.
Although a 9600XT may operate at a higher core frequency, its base architecture consists of 4 rendering pipelines and one texture mapping unit for each.
The 9800 Pro, on the other hand, operates on 8 rendering pipelines with one texture mapping unit each.
9600XT: 500 MHz * 4 pipelines * 1 TMU = 2000 megatexels/sec.
9800 Pro: 380 MHz * 8 pipelines * 1 TMU = 3040 megatexels/sec.
Texel fill rate is a theoretical estimate of raw performance, the rate of a chip's ability to produce pixels with texture maps applied to them. (Units: texels)
Also, you have to consider that the 9800 Pro is manufactured on a 0.15µm process, while the 9600 series are manufactured on 0.13. The smaller die size also allows for a higher core frequency.