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Old 05-21-2010, 03:49 AM   #21 (permalink)
 
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Default Re: Neural Impulse Actuator

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Originally Posted by SirCyber View Post
lol it's incoming.... promise it tomorrow... although I'm FAR from proficient lol... it'll give you guys a taste of what it's like to game mostly hands free
Frees up your hands for other things.
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Old 05-21-2010, 07:12 AM   #22 (permalink)
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Default Re: Neural Impulse Actuator

Like picking your nose?
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Old 05-21-2010, 08:08 AM   #23 (permalink)
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Default Re: Neural Impulse Actuator

And I wounder what happens when you see a nice lady walk past, I mean what animation would that trigger?
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Old 05-21-2010, 12:49 PM   #24 (permalink)
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Default Re: Neural Impulse Actuator

LOL @saxon

now it is good to start out with borderlands or any games you have in opposable thumbs muscle memory. and then try some games you haven't played before for a extra challenge
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Old 05-21-2010, 02:20 PM   #25 (permalink)
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Default Re: Neural Impulse Actuator

actually this was one of the reasons I got borderlands, it's an fps, notably the area where this type of device is at it's strongest, and I just loved the gameplay.
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Old 05-21-2010, 06:26 PM   #26 (permalink)
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Default Re: Neural Impulse Actuator

****video was to long and removed, will be uploading a new one later****
Borderlands on the NIA!

--->
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Old 09-13-2010, 05:49 PM   #27 (permalink)
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Default Re: Neural Impulse Actuator

Technology like this has been around for decades.

Simple example:
Military Aviation.
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Old 09-14-2010, 12:37 PM   #28 (permalink)
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@ET/IT
Yeah, but available to just about any member of the public? Not so much...
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Old 09-15-2010, 07:49 PM   #29 (permalink)
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Default Re: Neural Impulse Actuator

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@ET/IT
Yeah, but available to just about any member of the public? Not so much...
On the contrary, they've had virtual reality simulators which are the fore-fathers of said technology.

When you throw a helmet on with gloves, and the environment reacts to your body and it's movements, only now, the technology is more based towards neural impulses.

However, newer virtual reality simulators are being designed to incorporate both technologies. Both of the mind, and the physical interfaces as well. Just something more to immerse you into the digitized world.

Technology has always been there, it's a matter of whether or not a market for it has been there.

example: Liquid Metal, an invention made in the 40s, which, up until now (March 2010) there has never been a market for it. (now they use it to make screens for IPods, PDAs, etc. because it's stronger than glass, and more flexible than plastic, just using this as reference to an example)

As far as this NIA goes, odds are good, it's the first of many newer versions to come once the market for them (demand) increases. thus, as a result, the technology becomes more and more common.

(Like the general PC found in ones home)

Technology has alwasy been there, it's just a matter of when the market for said technology started to merge. Both Military, and Civilian.
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