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Old 03-11-2005, 05:22 PM   #1 (permalink)
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I have an intel 1.4 ghZ unit that came in today I get 3 beeps on startup with no video. any sugesstions.
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Old 03-11-2005, 05:27 PM   #2 (permalink)
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Is the video on board? Check your RAM. Reseat it. try another stick.
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Old 03-11-2005, 07:08 PM   #3 (permalink)
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Do you know what BIOS you have? Like the maker of it.
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Old 03-11-2005, 07:47 PM   #4 (permalink)
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3 beep is usually a ram problem.
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Old 03-11-2005, 08:34 PM   #5 (permalink)
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It also could mean The motherboard circuitry is faulty. And or video adapter failure.
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Old 03-11-2005, 10:51 PM   #6 (permalink)
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The video is a deamon game card AGP 128 MB. I will also change the ram out.
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Old 03-11-2005, 10:52 PM   #7 (permalink)
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It is award bios
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Old 03-11-2005, 10:54 PM   #8 (permalink)
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Quote:
Originally posted by aimsinc
The video is a deamon game card AGP 128 MB. I will also change the ram out.
Care to expand on this card, none of the holy hardware whores have ever talked about such a card.

I know nothing about it.
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Old 03-11-2005, 10:55 PM   #9 (permalink)
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I will check into all of these things and post what I find. I usually only work on AMD systems so with this I am unfamiliar. Thanks for all of the replies
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Old 03-12-2005, 02:56 PM   #10 (permalink)
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Hi:
I was wrong it is a GeForce MX4000 128MB DDR 8x AGP VCD w/TV Out video card. here is some info about the card Based on the GeForce MX4000 NVidia chipset, this Chaintech 8x AGP video card delivers powerful and brilliant images with 128MB of DDR SDRAM! By incorporating NVidia's innovative nView display technology, highly efficient Lightspeed Memory Architecture (LMA) II, and advanced Accuview antialiasing techniques, the GeForce MX4000 GPU is a feature-rich, cost-effective, and highly integrated GPU!

General Features:
NVidia GeForce MX4000 chipset
128 DDR SDRAM
8x AGP interface
350 MHz RAMDAC
256-bit graphics architecture
37 Million triangles/sec
1.2 Billion texels/sec66 fill rate
2 dual-rendering pipelines
4 texels per clock cycle
NVidia multi-display technology
Cube environment mapping technology
NVidia shading rasterizer
Integrated hardware T & L
MX memory crossbar (dual memory controllers)
32-bit color with 32-bit Z stencil
Multi buffering (double, triple, quad) for smooth animation and video playback
Lightspeed Memory Architecture II technology
Video Processing Engine
Unified Driver Architecture
Accuview Antialiasing Engine
NVidia Digital Vibrance Control technology
Microsoft DirectX optimizations and support
Full Open GL and lower support
Complete support DirectX 8.0 and lower
WHQL-certified Windows XP, 2000, ME, 98, 95


Connectors:
- Standard 15-pin VGA
- S-Video Out

Regulatory Approvals:
- UL, FCC



REQUIREMENTS


IBM PC or Compatible System
Intel Pentium II/III/4, AMD K6/K7 CPU or higher
Available AGP 4x or 8x slot
CD-ROM or DVD-ROM drive (to load driver)
50 MB Available hard drive space
Windows 98/Me/2000/XP
SVGA Multi-Frequency Monitor

Hope this helps
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