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Old 07-30-2004, 02:30 PM   #11 (permalink)
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still deciding @_@
a few things for sure
1g of ram

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Old 07-30-2004, 03:46 PM   #12 (permalink)
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Using 3dBench or whatever my 6800 was pushing 120 frames on the lower ends tests then the newer stuff was right around 60

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Old 07-30-2004, 04:49 PM   #13 (permalink)
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the stuff ppl posted is prolly more confusing then helpfull, so here it is..
your center vision can only see around 30fps, your periferal vision can prolly see around 50/60 fps. but the rate at witch a vid game plays looks differnt then just normal human eye limitations, cause of the monitors display rate.... so although the human eye may only notice a diff up to 30fps in the real world, a monitors rate will show change up to 60fps..

its a little confusing to myself aswell, so hears an example- [looking at stuff in the real world]= 1 filter, witch are your eyes. [looking at stuff on computer]= 2 filters, human eyes and the monitor.
if u dont already know, LCD also looks more choppy then CRT monitors.
i havnt played the new games.. so do thy not have any command u can input to see your fps ingame?? like in Quake3 u can just type /cg_drawfps 1, to enable view of the FSP.

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