I seem to be having some trouble running certain games that run in Direct3d with my GeForce card. I have been searching the web high and low for information pertaining to my troubles, but I cannot find anything relevent. I really hope someone can help me out, because this is driving me nuts.
Unreal Tournament 2004 and Battlefield earth run like crap on my primary computer. Both games run poorly at 800x600/high detail, yet decreasing the resolution/detail level has almost no effect in either game, and performance is not increased by any significant amount. My SECONDARY computer runs UT2004 flawlessly at the default settings (800x600, detail levels at normal/high), even though it has less RAM, and a slower processor! To complicate this even further, I ran the UMark Benchmark Utility
for Unreal tournament, and my Primary computer averaged a HIGHER in-game FPS, even though actual performance is much worse (lower framerates, textures look fuzzy even at 1024x768 res., and does NOT have good color quality).
Here are the specs on my computers (Both run Windows XP):
Pentium 4 - 3.06GHz, 512k L2 Cache, 533Mhz FSB
1GB SDRAM - 333mhz
GeForce FX 5700 LE - 256MB AGP
Pentium 4 - 2.8GHz, I believe it has 512k L2, but not sure of FSB speed.
Radeon 9200SE 128MB AGP
I have the latest drivers for my GeForce card.
Also, my Primary computer runs Doom3 a hell of a lot better than my Secondary, as with most of the rest of my games. I can't figure out what's causing the poor quality/performance with these direct3d games on my Primary computer, and any help would be appreciated.
Thanks in advance!