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Old 04-24-2005, 02:31 PM   #11 (permalink)
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yea, i saw somewhere that there was a way to force doom3 to use around 512+ of vram, saw a SS of it on full settings and forced to that, was running on 2 ultras.... amazing. no other word. HL2 didn't look as good

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Old 04-24-2005, 02:33 PM   #12 (permalink)
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I already heard a 512MB video card but, it was not a nVIDIA, it was a video card for video editing and things like that...

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Old 04-24-2005, 06:03 PM   #13 (permalink)
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Old 04-24-2005, 06:18 PM   #15 (permalink)
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That's possible?

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Old 04-24-2005, 06:32 PM   #16 (permalink)
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Possible but crap
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Old 04-26-2005, 01:18 PM   #18 (permalink)
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They WILL NOT work together to combine 1024MB's in SLI, something about them stops that from happening, I wish I could find the link to where I read that, but it can't.
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Old 04-26-2005, 03:01 PM   #19 (permalink)
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I beleive Doom 3 on Ultra settings uses at leat 256MB, if not more. And I pretty much know for a fact that X-Plane 8's best textures need 700+MB to run smoothly. So yes, that kind of memory is needed, but I'd rather invest in other things than 512+MB of VRAM right now. Talk to me again in 10 years though LOL...
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Old 04-26-2005, 03:14 PM   #20 (permalink)
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Doom 3 ultra quality requires 512MB of VRAM. Yea, id rather get an FX-55 ATM.


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