Doom 3 graphical errors (?)
I don't know whether this should have been put in the gaming section, but there's something I've just noticed...
I'm using an XFX Geforce 6800 GT. OK, this is very hard to explain, but on certain textures in the game when I strafe left or right the bottom part of the object/texture of the screen moves differently to the top half, like the bottom half stays still for a fraction of a second (1 frame, I suppose), but the top half moves normally?
What the hell is this? It only happens in Doom 3. I'm very interested to know what's causing this; is there a problem with my card of is it a screw up with the engine?... I've tryed capturing a screenshot but it doesn't show up...