512mb graphics? maybe . . . 1024?!?! - Page 3 - Techist - Tech Forum

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Old 08-19-2004, 10:33 AM   #21 (permalink)
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Join Date: Jul 2004
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The high-end cards (in the Grand-up range) focus on power, speed, and complexity. They usually don't have a lot of onboard RAM (usually about 192-256) because they can be made to work with the high-end system RAM. They usually don't have a lot of the fancy onboard programs that mainstream cards have, like smart shaders and 3D effects. Real-time video effects aren't required for videos/animations that are "built".

Now if you wanted to, you could probably make a high-end card with the right mainstream support programs...but it'd cost you a mint! Still...it would cook any game you wanted to play.


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Old 08-19-2004, 07:08 PM   #22 (permalink)
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actually, there are a few with 256, and I saw an Oxygen card with 512 awhile back, 512 is nothing new as far as developement goes. The big difference is in the instructions built into the cards. They are designed for the purpose of design and engineering and not game rendering, although I guess they would do that. But yeah, they do tend to have good size amounts of memory, too. So it all goes down to its all in the coding and instructions

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