Is my Video Card PCI or hwat?

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r3n3r4d3

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i'm not really sure hwat video card model i hvae right now, i want a new one but i dont know which type? to buy. PCI or AGP or whatever

Display Device 1/1
RADEON 9550 Driver 6.14.10.6483

Description RADEON 9550
Manufacturer ATI Technologies Inc.
Total Local Video Memory 258 MB
Total Local Texture Memory 258 MB
AGP Aperture Size 117 MB
Driver File ati2dvag.dll
Driver Version 6.14.10.6483
Driver Details 8.062-040929a-018116C-ATI
Driver Date 9-29-2004
Driver WHQL Certified true
Max Texture Width 2048 px
Max Texture Height 2048 px
Max User Clipping Planes 6
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 2.0
Pixel Shader Version 2.0
Max Vertex Blend Matrices 37
Max Texture Coordinates 8
VGA Memory Clock 195.8 MHz
VGA Core Clock 249.8 MHz
Max VGA Memory Clock 0.0 Hz
Max VGA Core Clock 0.0 Hz
PCI
Name RADEON 9550
Vendor ID 0x1002
Device ID 0x4153
SubSystem ID 0x350217ee
Revision ID 0x0000

--------------------------------------------------------------------------------

Bus
Type AGP
Revision 3.0
Enabled true
Rate 8
Sideband Addressing Supported
Fast Write Supported

--------------------------------------------------------------------------------

Texture Formats
32-bit ARGB [8888]
32-bit RGB [888]
16-bit RGB [565]
16-bit RGB [555]
16-bit ARGB [1555]
16-bit ARGB [4444]
8-bit A [8]
8-bit YUV [800]
16-bit AYUV [8800]
FourCC [UYVY]
FourCC [YUY2]
FourCC [DXT1]
FourCC [DXT2]
FourCC [DXT3]
FourCC [DXT4]
FourCC [DXT5]

Capabilities
AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Full-Screen Anti-Aliasing, DXT Compressed Textures, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias
 
Bus
Type AGP

So, you have AGP. It is kind of pointless to buy AGP at this point because it is a dead technology. Unfortunately you'll have to buy the whole shabang if you want to upgrade to PCI-e.

If you want to stay AGP though, they are a few cards available. There is an ATi 1950PRO which is pretty good.
 
so other then buying another AGP, i cannot buy a PCI-E unless i get a new comp? my motherboard is soltek

Motherboard Info
Supported Slot Types ISA, PCI, AGP
Model K8T800pro
BIOS Vendor Phoenix Technologies, LTD
BIOS Version 6.00 PG
BIOS Release Date 12/10/2004
BIOS Properties Plug and Play, Flash, AGP
AGP
Revision 3.0
Rate 4x, 8x (8x enabled)
Available Rate 0x0000000c
Selected Rate 0x00000008
Aperture Size 229 MB
Sideband Addressing Supported (enabled)
Fast Write Supported (enabled)


so..what kind of video card should i get? i'm still a bit confused by all these. thanks for helpping everyone.
 
There still making motherboards with PCIe and AGP slots. It's going out but not real fast.
 
I have an AGP X1600Pro 512MB that I bought late 2006 for my HP. It runs very well for an older chip on an AGP card. It depends on what games you want to play. I mainly play older Quake 3 engine based games (my favorite being Star Wars Jedi Academy) and some other older games based on similar engines. Don't expect to run Crysis or Bioshock on an AGP card (tried Crysis Demo, it "worked" but there were serious graphics glitches, like seeing through people's heads, terrain being invisible, etc). If you want to play new games, you're going to have to get: New motherboard, New PCIe 7600 to 8800 or Radeon HD graphics, new CPU for that motherboard, new RAM for that board, probably a new PSU to run it, new hard drive (maybe), etc. It will probably run you $350 for a base model (my friend built a 7600 GeForce PCIe PC for about that much) and that will probably barely run new games, but with no graphics glitches. Expect to spend upwards of $120 for a new AGP card, that's what I spent 2 years ago, they'll be less now, maybe as low as $50 to $70, and that "new" AGP card will give you a good solid 60FPS in most older games as well as 3d screensavers, desktop effects, and other 3d programs.
 
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