Hello, after purchasing a new PC, I can no longer play a game. The game in question is Medal of Honor Allied Assault, a very old game now.
I am running:
Windows XP
Western Digital Caviar SE16 250GB SATA-II 16MB Cache
Intel Core 2 Duo E6750 "LGA775 Conroe" 2.66GHz (1333FSB)
Gigabyte GA-P35C-DS3R (Socket 775) PCI-Express DDR2 & DDR3 Motherboard
GeIL 2GB (2x1GB) PC2-6400C4 800MHz Ultra Low Latency DDR2 Dual Channel Kit
BFG GeForce 8800 GT OC 512MB GDDR3 HDTV/Dual DVI (PCI-Express)
The problem is that I cannot run the game for more than 30 minutes without it locking up and giving me a system memory error:
http://i6.photobucket.com/albums/y221/pk89/error.jpg
As soon as I start the game I get frequent lock-ups, where the game basically ceases for around 0.2/0.5 seconds. These lock-ups increase in frequency and length until finally the game crashes, with a repeating audio of whatever was playing as it crashed - like a skipping record.
If you know about the "lagometer" in games, I have taken pictures of the lagometer, showing the green line disturbance that occurs at each lock-up. You can see that the first picture shows the minimal disturbance at the beginning of the session, and the last shows the frequent lock-ups close to crashing.
http://i6.photobucket.com/albums/y221/pk89/error1.jpg
http://i6.photobucket.com/albums/y221/pk89/error2.jpg
http://i6.photobucket.com/albums/y221/pk89/error3.jpg
I enjoy playing this game competitively, so this is a great annoyance to me.
Any ideas?
I am running:
Windows XP
Western Digital Caviar SE16 250GB SATA-II 16MB Cache
Intel Core 2 Duo E6750 "LGA775 Conroe" 2.66GHz (1333FSB)
Gigabyte GA-P35C-DS3R (Socket 775) PCI-Express DDR2 & DDR3 Motherboard
GeIL 2GB (2x1GB) PC2-6400C4 800MHz Ultra Low Latency DDR2 Dual Channel Kit
BFG GeForce 8800 GT OC 512MB GDDR3 HDTV/Dual DVI (PCI-Express)
The problem is that I cannot run the game for more than 30 minutes without it locking up and giving me a system memory error:
http://i6.photobucket.com/albums/y221/pk89/error.jpg
As soon as I start the game I get frequent lock-ups, where the game basically ceases for around 0.2/0.5 seconds. These lock-ups increase in frequency and length until finally the game crashes, with a repeating audio of whatever was playing as it crashed - like a skipping record.
If you know about the "lagometer" in games, I have taken pictures of the lagometer, showing the green line disturbance that occurs at each lock-up. You can see that the first picture shows the minimal disturbance at the beginning of the session, and the last shows the frequent lock-ups close to crashing.
http://i6.photobucket.com/albums/y221/pk89/error1.jpg
http://i6.photobucket.com/albums/y221/pk89/error2.jpg
http://i6.photobucket.com/albums/y221/pk89/error3.jpg
I enjoy playing this game competitively, so this is a great annoyance to me.
Any ideas?