Graphics Cards and API's - Techist - Tech Forum

Go Back   Techist - Tech Forum > Computer Hardware > Hardware Repairs and Troubleshooting
Click Here to Login
Closed Thread
Thread Tools Display Modes
Old 08-01-2008, 01:39 AM   #1 (permalink)
Newb Techie
Join Date: Aug 2008
Posts: 2
Default Graphics Cards and API's

Hi everyone,
I am completely new to the world of graphics cards but my work involves using a program that gives you a choice to use either OpenGL or Direct 3D. I deal with many different people using all sorts of computers and Graphics card combinations so does anyone know if different graphics cards prefer either OpenGL or Direct 3D.

Any help and advice would be appreciated.

Joeblake is offline  
Old 08-01-2008, 12:31 PM   #2 (permalink)
Call me Mak or K
Mod Emeritus
KSoD's Avatar
Join Date: Sep 2004
Location: C:\
Posts: 35,647
Default Re: Graphics Cards and API's


Direct 3D is a part of DirectX as i believe OpenGL is also controlled by DirectX. So you would want to look at the best card to match up with your Operating System. If you are using Windows XP you can only run DirectX 9 and could run any video card out there. But if you are running Vista you have DirectX 10 and can only use DX10 cards. Which start with the nVidia 8000 series if i am not mistaken. Not sure which ATi cards are DX10.

But almost anything in the past 6 months to a year are all DX10 and you could get anyone of them.


I do not accept support questions via EMail, PM, IM or my G+ page!

Phone: LG Optimus G Pro
Running: Stock JB from LG with Nova Launcher

KSoD is offline  
Old 08-01-2008, 01:55 PM   #3 (permalink)
Techie Beyond Description
Apokalipse's Avatar
Join Date: Jun 2003
Location: Melbourne, Australia
Posts: 14,559
Default Re: Graphics Cards and API's

Hardware wise, no current card will have problems with either DirectX or OpenGL.
I think Nvidia cards used to run a bit faster in OpenGL compared to ATI cards, though I don't know what the situation is now (drivers and cards are very different to what they were with X800's vs 6800's)

the advantage of OpenGL, of course, is that it isn't restricted to just Microsoft OS's

but irrespective of the API, ATI's 4800 cards currently have the best cost/performance
Apokalipse is offline  
Old 08-01-2008, 11:06 PM   #4 (permalink)
Newb Techie
Join Date: Aug 2008
Posts: 2
Default Re: Graphics Cards and API's

Thanks for the info guys.
Joeblake is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Copyright 2002- Social Knowledge, LLC All Rights Reserved.

All times are GMT -5. The time now is 05:08 AM.

Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2018, vBulletin Solutions, Inc.