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Old 08-30-2005, 07:38 PM   #1 (permalink)
Junior Techie
Join Date: Feb 2005
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Default Computer Shutdowns

I posted a while back about my computer randomly shutting off. well ive realized that, when playing a game called warcraft 3 during a loading screen was when it happened most, i was wondering if this information helps anyone to answer my problems. The computer just completely turns off, no warnings no blue screens no errors, just off. It had stopped happening recently, and i was hoping it was fixed until i turned up the resolution on the video game i was playing today and as i was loading into a game, it turned off again. I turned the resolution down, and it hasnt happened since, is there anything i can do that will allow me to turn up my resolution without this happening? i have to play on the lowest resolution possible which really bothers me. Any ideas please help me thanks.

AMD Athlon XP 3200+ 2.2ghz Proc.
A-Bit NF7-S2G Mobo.
768mb DDR400 PC3200 RAM
Nvidia Geforce 6800GT
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Old 08-30-2005, 08:27 PM   #2 (permalink)
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Join Date: Aug 2005
Posts: 37

I played WarCraft III on my Presario with its 8MB TNT2 graphics card with no problems (other than the fact that it had an intolerably low framerate unless it was on the lowest resolution). There are a few possibilities for you:

1. Your drivers are outdated. Half-Life kicked my compy in the nads and made it reboot just like yours until I found and downloaded a newer driver.

2. The graphics mode you chose isn't the most compatible. Does it do the same thing if you switch WC3 to OpenGL, Direct3D, or software rendering (or does it have all three of those options, or am I thinking of Half-Life?)

3. It may be a particular piece of rendering work that screws it up that only appears in higher detail levels. When you say detail levels, are you talking about resolution, color depth, the other options (i.e., unit shadows, etc), or all of the above? If it's the other options, you might be able to find the one that messes up.

4. Your card is simply not very compatible with the way WC3 renders. It happens. I mean, my other comp is an eMachines with a 32MB graphics card, but it can't run Unreal Tournament at anything higher than 512x384 without getting really slow; but it runs Half-Life smooth as silk at 800x600, and with only minor slowdown at 1024x768. That may be the case with your computer and WC3.

Hope somewhere in that mess was something helpful! :cyclopes:
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