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07-30-2007, 11:55 PM
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#91 (permalink)
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Techie Beyond Description
Join Date: Dec 2006
Posts: 19,993
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Re: Nvidia GeForce 9800 series specs released
ya that actually renews evga's setup program, keep buying, returning and repeat the cycle til 9 series comes out... jk
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07-31-2007, 02:07 AM
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#92 (permalink)
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Camera junky
Join Date: Jul 2006
Location: ottawa ontario canada.
Posts: 6,281
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Re: Nvidia GeForce 9800 series specs released
my dad tried to get me a new video card last year and he said if he didnt hed get me a new one this year hello 9800gtx 
so ima have a great xmass i hope
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07-31-2007, 11:15 AM
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#93 (permalink)
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Techie Beyond Description
Join Date: Dec 2006
Posts: 19,993
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Re: Nvidia GeForce 9800 series specs released
Quote:
Originally Posted by Amd gt player
my dad tried to get me a new video card last year and he said if he didnt hed get me a new one this year hello 9800gtx 
so ima have a great xmass i hope
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won't u have bottleneck issues with ur current system?
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07-31-2007, 11:54 AM
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#94 (permalink)
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Techie Beyond Description
Join Date: Jun 2003
Location: Melbourne, Australia
Posts: 14,559
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Re: Nvidia GeForce 9800 series specs released
I wonder that that "free 4x aa" is about?
Quote:
Originally Posted by BennyV04988
okay now i'm getting scared. They need to just focus on the graphics. goodness... "Anything meant to do more than one thing usually can't do any of them very well."
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what about the human brain?
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07-31-2007, 12:06 PM
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#95 (permalink)
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Mod Emeritus
Join Date: Nov 2004
Location: USA
Posts: 13,044
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Re: Nvidia GeForce 9800 series specs released
Quote:
Originally Posted by Apokalipse
I wonder that that "free 4x aa" is about?
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Quote:
Again looking towards improvements on the image quality front, DirectX 10.1 will also see the introduction of full application control over anti-aliasing. This will allow applications to control the usage of both multi-sample and super-sample anti-aliasing, as well as giving them the ability to choose sample patterns to best suit the rendering scenario in a particular scene or title. Finally, these changes in DirectX 10.1 give the application control over the pixel coverage mask, a mask which is used to help to quickly approximate sampling for an area of pixels. This in particular should prove to be a boon when anti-aliasing particles, vegetation, scenes with motion blur and the like. All of this additional control handed to the application could allow for anti-aliasing to be used much more wisely and effectively, and controlled by game developers themselves, rather than the current 'all or nothing' implementation available, which basically amounts to a simple on-off switch.
To add further to the additional focus on anti-aliasing in DirectX 10.1, support for a minimum of four samples per pixel (in other words, 4x anti-aliasing) is now required (Although this doesn't necessarily mean that support for 2x anti-aliasing in hardware and drivers is a thing of the past).
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Source
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07-31-2007, 12:42 PM
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#96 (permalink)
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Monster Techie
Join Date: Jan 2006
Posts: 1,835
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Re: Nvidia GeForce 9800 series specs released
Quote:
Originally Posted by Apokalipse
I wonder that that "free 4x aa" is about?
what about the human brain?
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We didn't invent the human brain. That would be God...
I was refering to stupid things we think up and try to "add on" when in all reality we already have them seperately and of MUCH higher quality. Why do I need an alarm clock on my cell phone when I have... an alarm clock? In this case, i'd rather the 9800 series be focused entirely on the graphics. I already have an audigy 4.
And as for free 4x AA, hopefully it's free in the sense of "no AA" will gain no performance.
But this is all with DX10.1? So they're already changing things?
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11-23-2007, 08:21 AM
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#97 (permalink)
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Techie Beyond Description
Join Date: Jun 2003
Location: Melbourne, Australia
Posts: 14,559
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Re: Nvidia GeForce 9800 series specs released
It's November now. Are they supposed to be here?
Quote:
Originally Posted by mgcook
i never said it can't handle it. but i'd rather not use adapters IMO because you may need those connectors for something else. then you are left without connectors for the video card. so if you are going to do it, do it right the first time.
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That's nothing a soldering iron can't fix.
Quote:
We didn't invent the human brain. That would be God...
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I'm an atheist.
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11-23-2007, 08:44 AM
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#98 (permalink)
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Master Techie
Join Date: Jan 2006
Posts: 2,400
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Re: Nvidia GeForce 9800 series specs released
Any word on when these are gonna start showing up?
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11-23-2007, 09:08 AM
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#99 (permalink)
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Techie Beyond Description
Join Date: Dec 2006
Posts: 19,993
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Re: Nvidia GeForce 9800 series specs released
these aren't coming... yet.. g92 was changed to the 8800gt.... the 9 series is delayed to sometime next year..
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11-23-2007, 10:11 AM
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#100 (permalink)
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Monster Techie
Join Date: May 2007
Posts: 1,009
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Re: Nvidia GeForce 9800 series specs released
Nvidia's naming scheme makes me think that G90 is already completed, or nearly completed, just waiting for the right time to be released. The higher core names are usually revisions of the "parent" core (G70, G80, G90?) Chances are, they used advancements in the G90 to make the G92 8800GT perform as well as it does.
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