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Old 06-07-2007, 06:27 PM   #1 (permalink)
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Default Intel Multi-Core Game Demo

http://www.intel.com/cd/ids/develope...eng/337398.htm

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This is the binary and source of a demo we created to show how games can take advantage of multi-core processors. It's dead simple - you control a cannon facing down a terrifying, lethal... castle. Knock it down, put it back up and then knock it down again!
Pretty cool demo, to kill some time.

How many FPS do you guys get?
I never go below 130 on 1680 x 1050. Max is 250-260.
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Old 06-07-2007, 06:40 PM   #2 (permalink)
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Default Re: Intel Multi-Core Game Demo

If you choose to call "that" a game.... :/
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Old 06-07-2007, 06:41 PM   #3 (permalink)
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Default Re: Intel Multi-Core Game Demo

Should of just called it a tech demo instead....heh...But it's pretty cool to play around with.
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Old 06-07-2007, 06:42 PM   #4 (permalink)
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Default Re: Intel Multi-Core Game Demo

Id be happy if they could get a game like farcry, crysis or Supreme commander to do the same..

Now those are games..
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Old 06-07-2007, 06:53 PM   #5 (permalink)
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Default Re: Intel Multi-Core Game Demo

Supreme Commander does multi-thread more than most games though...it sees a small increase with a Quad-Core.
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Old 06-07-2007, 07:03 PM   #6 (permalink)
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Default Re: Intel Multi-Core Game Demo

Whoa huge increase from single to multithreaded, brings up the question why isnt 64 bit utilized more by programs and games?
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Old 06-07-2007, 07:16 PM   #7 (permalink)
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Default Re: Intel Multi-Core Game Demo

interesting....I get about 25-60fps in single threaded and it never goes below about 140 at 1360x768 4x multisampling
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Old 06-07-2007, 07:23 PM   #8 (permalink)
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Default Re: Intel Multi-Core Game Demo

Quote:
Originally Posted by backup287 View Post
Whoa huge increase from single to multithreaded, brings up the question why isnt 64 bit utilized more by programs and games?
Because Programming Drivers and Software for 64 Bit is slightly harder than what the majority of the world already uses.

(Kinda similar) To add to that, theres really no incentive to do mass reasearch and development on 64 Bit Software and OS's at the current time because the masses aren't ready. ( I.e not enough profit would be made at this time)

Developing the Hardware is alot easier than developing the software to run on it.
Which is why Hardware is so far ahead of what Can run on it.
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Old 06-07-2007, 08:59 PM   #9 (permalink)
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Default Re: Intel Multi-Core Game Demo

is oblivion multicored supported???
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Old 06-07-2007, 09:21 PM   #10 (permalink)
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Default Re: Intel Multi-Core Game Demo

I believe it's not fully supported.
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