DX10 vs. DX9 vs. DX10.1

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HDR-brighter
trees look more detailed
rock has real depth to it
surface of water is much more detailed
several extra trees on far left middle
 
Little things like this mean a lot in a game to me though...

I don't have DX10 yet, but I'm looking forward to it on my next build!
 
The HDR lighting is the largest difference...its the new SM shader that is doing it.

However is it just me or does the DX10 screen need some Anti-Aliasing?
 
Well Crysis doesn't handle AA very well, not sure why though, I've heard something about it having it's own method or something, but it's SLOOOWWW and tiny leaves still look bad
 
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