Hello Tech Forums community!
Technology has changed considerably since I last put together a computer and I need help building one for 2014.
The programs that I use for 3d modeling and animation are resource heavy and tend to rely on processor power rather than the GPU.
As a gamer I'll want to play games at high settings for the next few years. Assets that I create are generally imported in game engines too. So a good GPU is still important to have both recreationally and professionally.
Overall, I'm looking for parts with staying power although they don't necessarily have to be top of the line. So, what parts would you recommend I purchase?
Thanks for your time,
Ragnos
Technology has changed considerably since I last put together a computer and I need help building one for 2014.
Goal - Purchase parts that will support the next few years' triple ‘A' titles as well as support my demands as a 3d artist.
Budget - $1000 to $1200 USD.
Budget - $1000 to $1200 USD.
The programs that I use for 3d modeling and animation are resource heavy and tend to rely on processor power rather than the GPU.
ZBrush, for example, is entirely software rendered meaning that the choice of GPU doesn't really matter when I'm sculpting a character made from millions of polygons.
3ds Max hogs the processor when it renders an animation frame by frame.
3ds Max hogs the processor when it renders an animation frame by frame.
As a gamer I'll want to play games at high settings for the next few years. Assets that I create are generally imported in game engines too. So a good GPU is still important to have both recreationally and professionally.
Overall, I'm looking for parts with staying power although they don't necessarily have to be top of the line. So, what parts would you recommend I purchase?
Thanks for your time,
Ragnos