Originally posted by kahlos
Sorry I can't rember I was searching for the difference between crossfire and SLI i think and then i got that up. I'm pritty sure that it's true though and that it was pixel shader 3. And when i refer to the sapphire X800GTO I mean the GTO as i just looked on sapphire's site and it doesn't mention any GTO2 and here's proof http://www.sapphiretech.com/en/produ...aphicslist.php
So why does everyone keep refering to it as the GTO2?
And with the pixel shader 3 thing even if the Nivida cards do support it does it actually make any difference?
Don't bring that bull**** to our forums. Its getting a bit ridiculous.
Pzero, SM3 = Shader Model 3. PS3 = Pixel Shader 3. I haven't heard of Smart Shader 3.
is the X800GTO2. Now I dare you to tell me that it doesn't say Sapphire on it. All X800GTO2s unlock to X850XTPEs, very few (and none for Gecube) X800GTOs unlock.
Yea, Pixel Shader 3 and Shader Model 3 make a difference. A big enough difference to make the 6800GT outperform the X850XT in games that use the feature.
I suggest you go learn some more before trying to help people.