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Old 06-05-2006, 01:58 PM   #11 (permalink)
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Quote:
Originally posted by Trifid
It doesn't support DX10, that is what he meant. Meaning no UT2k7 or Halo 2 (why would you!?)
LMAO I find it funny people think you going to need a DX10 card to play UT2k7.

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At E3 2005, Epic's Tim Sweeney suggested an NVIDIA GeForce 6800 Ultra level card for decent frame rates at 1024x768 resolution.
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According to Mark Rein, VP of Epic, Nvidia 7800 GTX runs Unreal Tournament 2007 significantly faster than the Geforce 6800 generation of cards.
It sure sounds like to me the 68XX series supported.
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Old 06-05-2006, 02:01 PM   #12 (permalink)
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Acidently double posted
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Old 06-05-2006, 02:10 PM   #13 (permalink)
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Quote:
Originally posted by mgoldb2
LMAO I find it funny people think you going to need a DX10 card to play UT2k7.





It sure sounds like to me the 68XX series supported.

Yeah, i just laugh and shake my head and move on.
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Old 06-05-2006, 02:30 PM   #14 (permalink)
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Well insert DX10 game where I wrote UT2k7, and move along. I don't study games to every detail before they are released. I look at them once maybe and then forget about it until launch.
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Old 06-05-2006, 02:45 PM   #15 (permalink)
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Quote:
Originally posted by Trifid
Well insert DX10 game where I wrote UT2k7, and move along. I don't study games to every detail before they are released. I look at them once maybe and then forget about it until launch.
My point is there are NO games planed that will only work on DX10 cards and it going to be a very long time till there are. Games like Halo 3 will require Vista because Microsoft gay and want too force people to upgrade there windows but I very much doubt it will require a DX10 card.
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Old 06-05-2006, 02:49 PM   #16 (permalink)
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But you SHOULD know that they are making UTK07 on a 6800ultra. Or was the Oblivion?? BAH its to early damnit.
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Old 06-05-2006, 02:52 PM   #17 (permalink)
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Quote:
Originally posted by Trifid
It doesn't support DX10, that is what he meant. Meaning no UT2k7 or Halo 2 (why would you!?)
UT2007 is DX9.
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Old 06-05-2006, 02:58 PM   #18 (permalink)
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Its not is it!? I think it supports both.
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Old 06-05-2006, 03:25 PM   #19 (permalink)
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I have not read that. The engine was made around DX9. I don't know if they will port it to DX10.
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Old 06-05-2006, 03:33 PM   #20 (permalink)
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I have read a few places that it supports both or implies that it does anyway.

"If Unreal Tournament 2007 is looking like this on DirectX 9, imagine how it will look while running DirectX 10."

Thats just one extract that implies its support.
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