Originally Posted by alaa_ecv_tc
that's what I want to say .. you have expressed it :P
I have 9500GT 1G 128Bit .. and played GTA IV on XP sp3 .. it was fine and fast .. no hangs .. I bought GT440 2G 64Bit for this game and it was too slow .. Didn't work even in 600×800 .. just a slow motion game .. So I returned it in the same day . that's when I discoverd the differances between 64/128/256Bit cards .
So if there is no looking for gaming a 440 is good if it is 1Gb .. but 440 2Gb 64Bit is pointless :P
Actually, you happened to leave your opinion based on a terrible game for a few reasons.
Firstly, GTA4 is a poorly coded game that hogs way too many resources.
Second, I couldn't imagine playing that game on either of those cards. I didn't even want to play it on a GTX 465.
Thirdly, GTA4 uses ALL VRAM available if you up the settings. The problem could have been that the game saw 2GB and until it got to a certain point didn't turn those numbers red. When in all reality you shouldn't have even gone above 512MB VRAM usage with the settings.
I'm sure the 2GB would be fine playing other games that don't hog all of the VRAM. Just GTA4 is a total catch 22 on the subject.
For instance, my GTX 465 has 1GB and the numbers would be in the green until I got to about 950MB yet would lag because the GPU itself wasn't fast enough to process the textures being loaded to VRAM. Yet, I can max the game with my GTX580 and still have room to spare even though it is barely using more than my previous attempt at playing the game. (Just did this today actually).
That is why I'm saying the 512MB Zotac would be better, because it doesn't have too much VRAM to load up, and it is faster GDDR5.