Muffin Man
muffin enthusiast
- Messages
- 2,724
- Location
- new york
yea, i was thinking the same thing as your part b.
I don't know that Ubisoft made that claim themselves, but it was widely touted as such by the online community. There may be a direct link to such a claim, but I haven't seen it.Luke said:Im still not seeing where anyone said that this DRM was unbeatable. Honestly, someone want to link me?
Actually, it is the other way around.wafflehammer said:People think of this like the "which came first, the chicken of the egg?" well piracy came first, then high cost and sucky games...not the other way around.
Saxon said:Part C.
This one bug's me, price I know many people who have copys of games because they can't afford the legitimate one. I am sorry but if they charged a reasonable price for a game and not £40 more people would be inclined to buy it.
yea but I don't think the price thing can be an excuse.
People think of this like the "which came first, the chicken of the egg?" well piracy came first, then high cost and sucky games...not the other way around.
I do have to agree that DRM only hurts the legit people at this point. BUT I'm sure if they released a popular game in a series without it more people would pirate it than before just because there is no DRM.
And I'm sure there is some way to have a DRM that's "impossible to crack". Like saxon said, if everyone wasn't so picky and just went with it instead of watering it down because they are lazy, I'm sure this could of turned out well. There HAS to be a way to code it that would just totally screw it up if you removed the DRM. Or even invent some sort of new CD tech so it's like preventing money counterfeiting.
Just by being a notice programmer and seeing how my code can fall apart over 1 simple thing makes me see clearly how DRM could work if they pulled it all together. Sure, some pirates will be experienced enough to crack it at that point but instead of going through 10 hours of work to crack something..why not get a job and just pay for it?
Everything you buy drops in price as it ages so why should games be any different?