Austin Game Conference

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rocktacity

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The 4th Annual Austin Game Conference is coming up September 6-7-8, 2006.

The three-day conference brings together 2,500 attendees from more than 20 countries to participate in concentrated discourse with their peers, network with colleagues, learn from industry leaders, conduct business, and see the latest tools, technologies and techniques - all in a fun and relaxed atmosphere.

Keynotes Include:
* Rob Pardo - Blizzard's VP of Game Design and lead designer for World of Warcraft
* Michael Dell - Chairman of Dell, Inc. (who will participate in a special Q&A session)
* Vernor Vinge - Hugo Award Winning Science-Fiction Author
* Jon Landau - Producer; COO, Lightstorm Entertainment, Inc.

The full roster features 125 speakers participating in five detailed conference tracks: Games in Asia; Multiplayer Business/Production; Multiplayer Design; Multiplayer Tech/Art; Multiplayer Service and Support; Future of the Development Pipeline and Next Generation Game Development.

Registration to the AGC grants full access to the following:

• Technology Pavilion – See the latest tools, technologies, products and services. Free beer from 2pm to 5:30 on Thursday in the Attendee Lounge.
• Recruiting Pavilion – Converse with companies including Activision, BioWare, Midway, THQ, Microsoft/Xbox, Vivendi, and more.
• Dell ArtZONE – Work with top training representatives from Autodesk and Softimage.
• Casual Games Conference – Learn more about the design considerations and business principles required for developers to succeed in this rapidly-expanding game industry segment. Sponsored by Microsoft Casual Games.
• Game Audio Conference (new this year) – Gain insight from advanced game audio sessions designed to educate industry professionals, spark discussion, and propose solutions to some of game audio's most daunting challenges.
• Game Writers Conference – Delve into the art and craft of game writing with fellow writers, developers and publishers.
• Game Developer LivePitch 1-on-1 – Watch as LivePitch puts indie game developers and their unsigned projects in front of the world's leading game publishers. The application process is now open. Go to http://www.LivePitch.com for details.
• Machinima Theater - Explore the convergence of filmmaking, animation and game development. In partnership with the Academy of Machinima Arts & Sciences and sponsored by BioWare.
 
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