What does everyone think of Sony's first ever handheld console? It's due to come out next year, i think. Here are the specs for it. The price is estimated to be about $300
CPU Core:
MIPS R4000 32-Bit Core
128 bits bus
1~333 MHz @ 1.2V
8 MT main storage (OD RAM)
Bus Bandwidth: 2.6 GB/sec
Sub Memory: 2MB (OD RAM) @ 2.5 GB/sec
i-Cache/D-Cache
FPU, VFPU (Vector unit): @ 2.6 GFlops
3D-CG Extended Instructions
90nm CMOS
Graphics Core 1:
3D Curved Surface + 3D Polygon
Compressed Texture
Hardware Clipping, Morphing, Bone(8)
Hardware Tessellator
Bezier, B-Spline(NURBS)
ex 4×4,16×16,64×64 sub-division
Reduce program /data
Reduce memory footprint & bus traffic
Graphics Core 2:
‘Rendaring Engine’+‘Surface Engine’
256bit Bus, 1-166 MHz @1.2V
VRAM: 2MB(eDRAM)
Bus Bandwidth: 5.3GB/sec
Pixel Fill Rate: 664 M pixels/sec
Max 33 M polygon /sec(T&L)
24bit Full Color: RGBA
Sound Core:
Reconfigurable DSPs
128 bits bus
166 MHz @ 1.2V
5 Giga operation/sec
3D Sound, Multi Channel
Synthesizer, Effecter
AVC Decoder:
AVC(H.264) Decoder
Main Profile
Baseline Profile
@Level1,Level2,Level3
2Hours (High Quality)~DVD Mobie
4Hours (Standard Quality)~CS Digital
Input/Output
USB 2.0
Memory Stick
Extension Port (Reserved)
Stereo Head phone Out
Digital Keypad
Triangle, Circle, X, Square, L1, R1, Start, Select
One analog joystick
Communication:
Wireless LAN(802.11)
IrDA
USB 2.0
System Features:
Vector Floating Engines
Reconfigurable DSP Engine(VME)
Advanced 3D Graphics Engine
AVC(MPEG4) Decoder
AES Crypto System
1.8GB UMD
3D-CG Game
7.1ch Audio, 3D Sound
ATRAC3 plus, AAC, MP3 for Music
AVC/@MP for Picture/Movie
16:9 Widescreen TFT LCD
Embedded Wireless LAN (802.11)
Li-ion Battery
Extension for GPS, Digital Tuner, etc.
Info taken from megagames.com and image taken from members.lycos.nl/tri6un/
CPU Core:
MIPS R4000 32-Bit Core
128 bits bus
1~333 MHz @ 1.2V
8 MT main storage (OD RAM)
Bus Bandwidth: 2.6 GB/sec
Sub Memory: 2MB (OD RAM) @ 2.5 GB/sec
i-Cache/D-Cache
FPU, VFPU (Vector unit): @ 2.6 GFlops
3D-CG Extended Instructions
90nm CMOS
Graphics Core 1:
3D Curved Surface + 3D Polygon
Compressed Texture
Hardware Clipping, Morphing, Bone(8)
Hardware Tessellator
Bezier, B-Spline(NURBS)
ex 4×4,16×16,64×64 sub-division
Reduce program /data
Reduce memory footprint & bus traffic
Graphics Core 2:
‘Rendaring Engine’+‘Surface Engine’
256bit Bus, 1-166 MHz @1.2V
VRAM: 2MB(eDRAM)
Bus Bandwidth: 5.3GB/sec
Pixel Fill Rate: 664 M pixels/sec
Max 33 M polygon /sec(T&L)
24bit Full Color: RGBA
Sound Core:
Reconfigurable DSPs
128 bits bus
166 MHz @ 1.2V
5 Giga operation/sec
3D Sound, Multi Channel
Synthesizer, Effecter
AVC Decoder:
AVC(H.264) Decoder
Main Profile
Baseline Profile
@Level1,Level2,Level3
2Hours (High Quality)~DVD Mobie
4Hours (Standard Quality)~CS Digital
Input/Output
USB 2.0
Memory Stick
Extension Port (Reserved)
Stereo Head phone Out
Digital Keypad
Triangle, Circle, X, Square, L1, R1, Start, Select
One analog joystick
Communication:
Wireless LAN(802.11)
IrDA
USB 2.0
System Features:
Vector Floating Engines
Reconfigurable DSP Engine(VME)
Advanced 3D Graphics Engine
AVC(MPEG4) Decoder
AES Crypto System
1.8GB UMD
3D-CG Game
7.1ch Audio, 3D Sound
ATRAC3 plus, AAC, MP3 for Music
AVC/@MP for Picture/Movie
16:9 Widescreen TFT LCD
Embedded Wireless LAN (802.11)
Li-ion Battery
Extension for GPS, Digital Tuner, etc.
Info taken from megagames.com and image taken from members.lycos.nl/tri6un/