Unigine Heaven Benchmark with DX11 Tessellation

Status
Not open for further replies.

Osiris

Golden Master
Messages
36,817
Location
Kentucky
Unigine Heaven Benchmark with DX11 Tessellation

We've taken the Unigine Heaven DX11 benchmark around the block a few times with and without Tessellation to show you just what it is and what impact it can have on your gaming experience.



What does DX11 Tessellation look like in a real-time 3D engine? Unigine's Heaven Benchmark supports DX11 with Tessellation and we've taken a look at Tessellation in this unique application. Tessellation has the potential to improve the gameplay experience, and you'll see why once you see these screenshots.
 
That does improve the image quality quite a bit. I wonder what it could do in a game that looks good in the first place. I mean, why did they have just like ramps instead of steps in the non-tessellation?
 
Status
Not open for further replies.
Back
Top Bottom