ilovesocks
In Runtime
- Messages
- 378
I just tried the F.E.A.R. demo a little, and I was able to tweak my settings to get very nice framerates (couldn't tell you exactly what they were, but very playable) even though my rig is an outdated budget one that I finished a few months ago.
I was able to max out all settings with 2x FSAA and 4x anisotropic texture filtering if I disabled volumetric lighting and turned down the shadow details and used 800x600 resolution. In the process, I realized that my 5400-rpm Seagate U-series hard drive is a big bottleneck. It would freeze quite often while waiting for the hard drive to load stuff, but then would be smooth as butter right after. And it looked amazing! The smoke, sparks, and chunks taken out of the wall by my shotgun were a very nice touch. Luckily I've got a Raptor coming on Tuesday!
So I think it's safe to say that F.E.A.R. can be run quite nicely even on mid-low-end rigs like mine if you disable the right things. Of course, that was just the demo; perhaps the actual game has scenarios that are more taxing, like more enemies at the same time or something.
I was able to max out all settings with 2x FSAA and 4x anisotropic texture filtering if I disabled volumetric lighting and turned down the shadow details and used 800x600 resolution. In the process, I realized that my 5400-rpm Seagate U-series hard drive is a big bottleneck. It would freeze quite often while waiting for the hard drive to load stuff, but then would be smooth as butter right after. And it looked amazing! The smoke, sparks, and chunks taken out of the wall by my shotgun were a very nice touch. Luckily I've got a Raptor coming on Tuesday!
So I think it's safe to say that F.E.A.R. can be run quite nicely even on mid-low-end rigs like mine if you disable the right things. Of course, that was just the demo; perhaps the actual game has scenarios that are more taxing, like more enemies at the same time or something.