My friend bought the game and I watch him play from mission 1 to 23 (total of 26 mission in total and with that here my question, what so good about Starcraft 2 anyway?
The game seem like a copy of Warhammer 40K games, granted the original Starcraft came out way before Warhammer 40K dawn of war and its expansion but Warcraft borrow from Warhammer and Starcraft borrow from Warhammer 40k.
Well I'll list the negative first...
1. Why is the unit not scale to size? You have a drop ship that is a little bigger than your viking yet can carry a couple of them?
2. It too similar to the original Starcraft, is that a good thing?
3. Building design aren't very unique, and little things like units and vehicles don't come out but just automatically appear, which is outdated for today RTS games.
4. Shooting just look fake, bullet don't fly everywhere like in Warhammer 40K.
5. Can't hide in building, don't have a cover system like Warhammer 40K, little things that are missing from other RTS games, and the list can go on and on.
And here are the positive...
1. Campaign is long enough, it is to be expected from Blizzard since it only focus on one campaign.
2. Story keep you interested, cut scene are nicely done, and the whole cantina/bar/outdoor area is a first for RTS.
3. Campaign does a good job of introducing a new unit every mission, which is the best I seen from any other RTS games. Usually some games introduce 2 or 3 at a time.
4. The characters/heroes are very interesting and add life to the story.
5. Superb voice acting/great sound effect, etc...
So tell me is it that much better or worst than Warhammer 40K and what makes this the best RTS games of all time?
The game seem like a copy of Warhammer 40K games, granted the original Starcraft came out way before Warhammer 40K dawn of war and its expansion but Warcraft borrow from Warhammer and Starcraft borrow from Warhammer 40k.
Well I'll list the negative first...
1. Why is the unit not scale to size? You have a drop ship that is a little bigger than your viking yet can carry a couple of them?
2. It too similar to the original Starcraft, is that a good thing?
3. Building design aren't very unique, and little things like units and vehicles don't come out but just automatically appear, which is outdated for today RTS games.
4. Shooting just look fake, bullet don't fly everywhere like in Warhammer 40K.
5. Can't hide in building, don't have a cover system like Warhammer 40K, little things that are missing from other RTS games, and the list can go on and on.
And here are the positive...
1. Campaign is long enough, it is to be expected from Blizzard since it only focus on one campaign.
2. Story keep you interested, cut scene are nicely done, and the whole cantina/bar/outdoor area is a first for RTS.
3. Campaign does a good job of introducing a new unit every mission, which is the best I seen from any other RTS games. Usually some games introduce 2 or 3 at a time.
4. The characters/heroes are very interesting and add life to the story.
5. Superb voice acting/great sound effect, etc...
So tell me is it that much better or worst than Warhammer 40K and what makes this the best RTS games of all time?