New race for WOW Alliance

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Trotter

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From theinquirer.net:

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Under the name, The Burning Crusade, Blizzard has presented excerpts from its unfinished code which will hopefully, one day become a great add-on that will give just that another kick of WoW-drug to over six million players and beyond...

The new Alliance race mostly look like Taurens with blue skin, but with several twists in the overall design. Since the design wasn't over, we were informed that detailed explanation of what I played woudn't do justice to the overall experience, which was very positive.

The add-on brings a new continent to the table - for which you need access via The Dark Portal. I have entered The Dark Portal and it left me breathless - Blizzard really pulled all the stops in order to make the continent extremely visually impressive. The starting zone into the new continent mostly reminds me of Silithus with impressive look to the sky, filled with flying objects...

There are several dozen new monsters, which should add to the gametime. Blizzard expects completion of the game within the next couple of months. What really fascinates is the new medical bag, so that you can continue creating the potions without any problems. New profession, Jewlery is definetly a tricky one, but Socketed items ad the flavor into the original game.

Classes are far from being completed, since you could not play the role of Hunter, while it is known that every race is getting an asset which will equal the level playing fieid. Mages, Druids and Warriors got a significant rewamp, which was mostly due to gets all the classes into the balance once more.

http://www.theinquirer.net/?article=31634
 
More info on WOW's Website
http://www.worldofwarcraft.com/burningcrusade/townhall/draenei.html
DRAENEI
Nearly twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society.

Unfortunately the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge.

Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons.

Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.

The sheer power that Sargeras commanded made direct opposition unthinkable. Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety.

Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be.

The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find safe harbor. Still the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power. The naaru explained that there were other forces in the cosmos that would stand against the Burning Legion. One day the naaru would forge them into a single unstoppable army of the Light. Deeply affected by the naaru's words, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals.

At last Velen and his draenei settled upon a remote and peaceful world that seemed an ideal refuge. They named it Draenor, or "Exiles' Refuge", and there they quietly cultivated their society once again. Ever wary of being discovered again by Kil'jaeden's forces, Velen and his mystics kept their magics hidden for generations.

In time the draenei met and befriended the shamanistic orc clans that already lived in the tranquil southern grasslands of Nagrand. Aside from engaging in some limited trade, the draenei and orcs regarded one another with respect but kept mostly to themselves.

In spite of the draenei's caution, Kil'jaeden discovered their secret refuge on Draenor. He learned more of the world and its inhabitants, and he grew intrigued by the mighty orc race. A plan unfolded in his mind, and the demon lord began to laugh. He could see precisely how to mold the orcs into the instrument of his wrath. It was merely a matter of time and pressure.

And so Kil'jaeden began to corrupt the orcs, first through the elderly shaman Ner'zhul, and then through his apprentice, Gul'dan. The orc clans dedicated themselves to the art of war and joined to form a single, murderous Horde. Even the wisest shaman learned warlock magics and abandoned the teachings they had once revered.

Smoothly manipulated from a state of wary acceptance into blind rage and bloodlust, the orcs attacked the draenei. This bloody conflict lasted nearly eight years, but the orcs' triumph was inevitable. The draenei were mighty due to their Light-given powers, but the demon-maddened Horde was mightier still. The orcs killed over eighty percent of the draenei race and sent the rest fleeing for safety to the remote corners of the world.

Afterwards, draenei who had fought the Horde and survived found that they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei have since mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones (as seen above) are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few have lost their grip on sanity.

When did these guys ever show up in WCIII?
 
More here
http://www.worldofwarcraft.com/burningcrusade/faq.html
Q: What are the Draenei?
A: Descended from the Eredar, the same ancient race as Archimonde, leader of the Burning Legion's recently thwarted invasion of Azeroth, the Draenei resisted the demonic forces that corrupted their brethren and fled their ancient homeworld, devoting themselves to ending the Legion's apocalyptic crusade.

Q: Why did you decide to add the Draenei as the new Alliance race?
A: The Draenei visited many worlds in their travels and explored much of the known cosmos on their quest to find safe harbor. During this exodus they befriended the enigmatic Naaru -- a race of beings with a deep affinity for the Holy Light of Creation that empowers the paladins of Azeroth. The Naaru blessed the Draenei with this power in an effort to help them in their struggle. This makes them a natural ally of the Alliance races who embrace this holy power.

In addition, the Draenei hold no affinity for certain Horde races. They outright hate the Orcs, who nearly drove the Draenei to extinction in Outland. And more recently, the Blood Elves stole technology from the Draenei and also sabotaged their dimensional ship, which crash landed on Azeroth.

Q: Where did the Draenei come from?
A: The Draenei's flight from the Legion eventually led them to a remote, peaceful world, which they named Draenor. In time, the Draenei met and befriended the native Orc clans that lived on this tranquil planet. For many years they lived peacefully with their shamanistic neighbors, until Kil'jaeden discovered their hiding place and corrupted the Orcs, pitting them against the Draenei. The Orcs nearly eradicated the entire Draenei race during the ensuing war. Recently, the surviving Draenei fled Outland, and a small group of these refugees landed on Azeroth.

So far, I can not see any thing on what stats and what they are good at.

Over all, they look interesting. So I will give them ago too.
 
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