So although I'm primarily into FPS and RTS games, I occasionally like to sit back and relax with a turn based game of some sort. However there doesn't seem to be very many good and pure turn based games at a tactical squad level nows adays, so I'm still reminiscent of the good ole x-com days ( the best turn based tactical squad game series of all time imho ).
However one of my friends recently brought up to me a game I missed back in the day. A game called Incubation: Time is running out ( expansion called Incubation: The wilderness missions ). PC gamer seemed to think very highly of the game so I checked it out and was not only surprised at how impressive the 3d engine was for its time ( came out before Starcraft even ) but just how closely the game resembled the X-com series right down to the design of the units and weapons. I recommend you guys check it out, it's a very simple game that has a lot of in depth strategy behind it. The game takes into account morale (Your guys can panic if their morale drops too low), unit facing, etc and the game offers plenty of alternate routes along with the seemingly perfect blend of squad/item/skill management. Oh yes and this game also borrows a lot of themes and stuff from the Space Hulk series ( 3do/ps1 ) the only FPS corridor game in existence that also offered exciting tactical squad based action.
The game also has a really good in depth fan site which offers practically everything relating to the game.
INCUBATION'S DATA ARCHIVES
by the lack of views ( only 5? ) within a whole 8 hours worth of time, I can only guess there is no love for the old classics
However one of my friends recently brought up to me a game I missed back in the day. A game called Incubation: Time is running out ( expansion called Incubation: The wilderness missions ). PC gamer seemed to think very highly of the game so I checked it out and was not only surprised at how impressive the 3d engine was for its time ( came out before Starcraft even ) but just how closely the game resembled the X-com series right down to the design of the units and weapons. I recommend you guys check it out, it's a very simple game that has a lot of in depth strategy behind it. The game takes into account morale (Your guys can panic if their morale drops too low), unit facing, etc and the game offers plenty of alternate routes along with the seemingly perfect blend of squad/item/skill management. Oh yes and this game also borrows a lot of themes and stuff from the Space Hulk series ( 3do/ps1 ) the only FPS corridor game in existence that also offered exciting tactical squad based action.
The game also has a really good in depth fan site which offers practically everything relating to the game.
INCUBATION'S DATA ARCHIVES
by the lack of views ( only 5? ) within a whole 8 hours worth of time, I can only guess there is no love for the old classics