FEAR Sequel !!!!

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Metr01973 said:
I loved FEAR and would like to see a sequel, especially after the ending . FEAR was one of the scariest games I have ever played because it didn't rely on Doom3 type scares i.e monsters/zombies jumping out of cupboards but it concentrated on phsyclogical fear and this it did very well. The scariest bit for me was during the high rise building levels and I was hugging a wall to peek around a corner and when I peeked around there was a "ghost" of a soldier that whispered something like "your all going to die", that my friends s**t me up so much I had to turn off my computer for the night and continue in the morning. LMAO

LOL x100 !!!! ..... !!!! ... !!!!! How old are you ?? lol .. are you scared of these "GHosts"
 
Dang this a huge sign of next-gen tchnology for sure.I cant wait for this game.It is going to be so demanding.I also cant wait for all the new GFX cards and Cpu's coming out just another excuse for me to build another computer.My 512's in sli and my fx-57 will probaly play it on max settings I hope but I doubt it.
 
im still playing the first. got it a few days ago from my cousin. Had to search like crazy for a serial.

It's a pretty good game. the soldiers look really dumb with their tight pants and clownboots. I do get freeeeaked out whenever they play that suspenseful squeeeel as the screen turns white...I'd love to play the second. My brother told me the ended was rather unexplained....
 
the ending isnt left unexplained... you just have to pick up every phone, and look at every laptop that you see... here is the story of the whole game but im going to put it in white color so its not given away...

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7. The Story Explained
----------------------

F.E.A.R. has a very deep and complex story, leaving you completely in the dark
at the beginning and revealing the plot in bits and pieces. Because so much of
the plot is revealed through telephone messages and laptop data, it is possible
that someone could make it through the game without ever realy understanding
the plot. The purpose of this section is to help explain the plot if you just
skipped past all those blinking phones and laptops, or if you just plain didn't
understand it.

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7.1 Icarus & Origin
-------------------

In the early 70s, Armacham Techonlogy Corporation began looking into genetic
manipulation and enhancement to create the perfect super soldier. The project
was codenamed Icarus, and sought to create a genetically superior soldier. At
the same time, another project was developed under Harlan Wade to create a
psychic soldier, capable of issuing commands and orders to other soldiers via
psychic communication. Both of the projects were soon merged and developed
together by Harlan Wade and other members of the Armacham research staff.
Chosen as the host for the project was Harlan Wade's own daughter, Alma. Alma
had shown extreme sensitivity to the thoughts of others, most especially the
negative emotions that emanated from others. She was also chosen because Wade
did not think that genetics alone were enough to guarantee psychic ability. To
ensure the offspring was psychically capable, it must gestate inside the womb
of another powerful psychic. Thus at age 8, Alma became a part of Project
Origin.

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7.2 Perseus
-----------

Perseus is the codename for the Department of Defense project to create a
psychic commander that can control cloned super soldiers from a safe location,
thus allowing for unprecedented coordination of forces and resulting in an
almost unstoppable military force. Armacham won the DoD contract to develop
the Perseus project, and it was incorporated into their already existing
Origin project. With DoD financing, Armacham began developing their first
prototype for the Perseus Project. At the age of 14, the first prototype was
implanted in Alma, and at the age of 15, she gave birth to the first prototype,
the antagonist of the story. The first prototype, though psychically active,
did not possess the requisite psychic strength to control an army of soldiers.
Soon after the first prototype was born, the second prototype was implanted.
The second prototype, named Paxton Fettel, proved to be far superior in psychic
ability to the first, and was chosen to lead Origin. The first was returned to
the original course of the Icarus project, and was developed into the most
capable soldier possible, due to genetic breeding and extensive training. The
second prototype's psychic abilities were honed to the utmost peak of psychic
control, such that he could control hundreds of soldiers at once. The Perseus
project was promptly deemed a success.

-----------------------------------------
7.3 The Synchronicity Event and The Vault
-----------------------------------------

After being chosen for the Origin project, it was decided that Alma be stored
somewhere so that no outside events, physical or psychic, could affect the
development of the prototypes. She was stored in a secret facility deep under
the ground, bought from the Department of Defense by Armacham in the 50s. The
facility housed a top secret chamber known as the vault, in which Armacham
stored Alma in a chemically induced coma. Though she showed no visible signs
of life or activity, her psychic abilities were still undiminished. When
Fettel was only 7, Alma linked telepathically with him, in what the Armacham
research staff referred to as a synchronicity event. Alma controlled Fettel
telepathically and becam extremely violent, killing several Armacham employees
before being subdued. After the synchronicity event, Armacham shut down the
Perseus project for fear that Alma's violence might reach through Fettel to
the mindless clone soldiers he controlled. The situation remained static for
years, until Genevieve Aristide attempted to reopen the Vault, for reasons
unknown. The intrusion awakened Alma, and she became violent, killing all the
people sent down to the Vault. With Alma awakened again, she was once more
able to link telepathically with Fettel.

-------------------------
7.4 The Armacham Incident
-------------------------

Shortly after the re-opening of the Vault, Alma was able to release Fettel from
his containment cell at an Armacham facility. Fettel soon linked to the clone
soldiers that had been created as part of the Perseus project and proceeded to
begin with the mission that Alma had given him: to kill everyone who had taken
part in the Origin project. The first victim was Chuck Haebeger, one of the
scientists who had done the ground-breaking research on the Icarus project.
Fettel tortured him for information about who else had been a part of Origin,
and where they could be found. This prompted Fettel to attack the South River
Wastewater Treatment Plant, where another of the Origin scientists, Bill Moody,
was attempting to cover up some of the collateral damage, namely the pollution
in the water caused by the Armacham facility where the Vault was located. Once
Moody was taken care of, Fettel and his troops moved on the main Armacham HQ,
where they easily over-powered the ATC Security and began to systematically
eliminate each and every Armacham employee who was unlucky enough to be at work
that day. Their main target however was Harlan Wade, the progenitor of Origin,
and the focus of Alma's immense hatred. Fettel sought to glean from Wade the
information pertaining to the location of the Vault so that he could set Alma
free. Wade escaped however, and proceeded to the Armacham facility where the
Vault was held with the intention of shutting it down permanently. Fettel was
able to extract the information from Alice Wade instead, who had been captured
during the hostile take over of Armacham headquarters. Fettel quickly moved to
take control of the secret Armacham facility where the Vault is located, which
is part of an industrial compound containing a secret military base, purchased
from the government in the 50s. Fettel made it into the Vault, but was killed
by the first prototype of the Origin project before he could free Alma. Harlan
Wade was killed by Alma before he could shut down the facility, and the first
prototype resorted to detonating the reactor core, resulting in a massive chain
reaction that destroyed the Vault and leveled much of the surrounding area.
After the credits roll, it is revealed that the entirety of the Armacham
incident was set in motion by Genevieve Aristide with the purpose of testing
the first prototype of the Origin project, the F.E.A.R. operative who single-
handedly defeated Fettel and his personal army.
 
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