spikoman69
Daemon Poster
- Messages
- 726
I know alot of people have problems running D3D in cs 1.6, i do as well but I run it in opengl. Opengl is capped at 60 fps no matter what, cant override it with fps_max. Also, i cant get any anti aliasing on it. Anyone know of a fix for the d3d where it artofacts almost everything and crashes all the time? Or how i can force AA on opengl?