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Old 02-08-2008, 08:54 PM   #11 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

wow, I might consider this on medium, if it will run fine that is I really want to play the game.
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Old 02-08-2008, 11:44 PM   #12 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Heres a screenshot i took:
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Old 02-09-2008, 12:16 AM   #13 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Natural Mod 2.0 is way better. Let ME go snag a screenshot lol...
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Old 02-09-2008, 01:10 AM   #14 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Natural Mod 2.0 + High Contrast/Gamma (Paint made them a little grainy in spots)











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Old 02-09-2008, 01:30 AM   #15 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Well, here's a little comparison I did. This is at a res of 1680 x 1050.

The first screenshot is the original autoexec.cfg (standalone) that was posted awhile back.



This is the mod in this thread. I put all the CVars into their places, set the settings to High, then placed the autoexec.conf into the Games folder, just as the ReadMe says.



And this is just DX10 on Very High.




You can tell they greatly increased the textures by looking at the sidewalk on the bottom of the picture. You can also see that the standalone autoexec.conf that was posted in a thread awhile back looks just as good yet gives much better performance than this current config of CVars and autoexec.conf.

Next, I'll try the Natural Mod 2.0.
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Old 02-09-2008, 02:07 AM   #16 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

This is Natural Mod 2.0. It also gives pretty good performance, but it just looks overall brighter. I didn't notice much else.

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Old 02-09-2008, 02:24 AM   #17 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

The sun is more intense and distant mountains are blue, like true atmosphere. It changes more than just that if you go exploring in the game though. Night is changed a great deal as well, as is the tank mission. I like it, and the performance fairs well.

Crymod Modding Portal | WIP Mods | [RELEASE] Natural Mod for Crysis

This site has a ton of comparison screens.
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Old 02-09-2008, 02:41 AM   #18 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Those screenshots do look nice. I see what you mean about the true atmosphere in the mountains and far distances. Looks pretty good. I'm going to try it out with some gameplay.

I played a PB server earlier with the mod installed and wasn't kicked by PB or anything, so hopefully PB doesn't see it as a hack like it does with modified CVars.
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Old 02-09-2008, 02:45 AM   #19 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

It's funny to think that photo-realism is actually within grasp, and now it's simply a matter of tweaking the crap out of our software to hit an image that really fits perfectly. Puts a whole new twist on game development. I'd say within 3 years we will have it pretty well figured out as far as new games being able to pass as real photos at low resolution.
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Old 02-09-2008, 04:21 AM   #20 (permalink)
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Default Re: Crysis Ultra High, New level of graphic intensity

Its all personal preference whatever looks better to you i guess
i mean personally i think this mod owns
http://aycu11.webshots.com/image/382...0846768_rs.jpg
http://aycu35.webshots.com/image/382...4079113_rs.jpg
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