Merkwürdigeliebe
Benevolent Cake Despot
- Messages
- 1,733
- Location
- Montreal, CANADA
Just..argh its's so annoying. I want to drive through a building and have a big crash and have a whole lot of fun...instead it hits it, then all these metal sheets get stuck to my car and spaz out and blow me up.
The only slightly entertaining thing is playing the game through in the Editor and giveing my self 100 rounds of the tac_launcher.
I prefer CoD4's singleplayer, i've completed it for the 18'th time now on veteran and still it's great fun.
What you guys are forgetting here is you do not have 'average' systems. We are on a tech-forum here, you have an average system for a tech-forum. I have a whole load of gameing friends and they have systems with X1550's at top. Our systems are considered EXTREMELY fast. Think what dell market as fast on there adverts, imagine if you gave them one of our PC's how they would advertise it. At the end of it all we have the top %5 of graphics cards, i have the top Dual Core.. and what, it lags. It's unacceptable.
An X1550 can play Crysis fine on Medium at a resolution of 1024x768 (or widescreen equivalent), I've even seen a 9600XT coupled with a P4 able to run Crysis on a mix of low and medium settings quite well. It plays fine on older machines, and it plays quite smoothly on high-end systems too with maxed out graphics. I think people really expected their high-end DX9 card to be able to play on high settings, when it can really only play on Medium. And 8800GT (which is a pretty decently priced card that anybody can afford) can play Crysis fine on High settings. 30 fps is playable. Sure, it can't beat 60 fps, but we're talking about the most visually stunning game available on the market that has huge open levels on top of it and a pretty complex, albeit, glitchy physics system.
Why are people being so picky? CoD4 is a good game, but it hardly offers the open-endedness that Crysis offers. Games like CoD4 and Bioshock are so linear compared to a game like Crysis. Most of the events are scripted and the levels are small in comparison. Think of how many objects in a Crysis level have physics properties to them! Pretty much everything! The darn leaves on plants have physics! Don't people realize how much data is being pushed here? It's like 20x what any other game has and yet still manages 30 fps with an upper-mid-range system on almost-maxed settings..
And the complaints about the AI are really annoying, because Crysis AI is better in comparison to CoD4, IMO. CoD4 just seems to have better AI because the AI doesn't have to interact with as complex as an environment. But I think it's pretty cool that soldier try and seek you out where they last saw you, and they'll really try to find cover and use their teammates to an extent. I haven't seen that in CoD4, it always felt like I would move into an area, and enemies were always in front of me, never behind me, felt like one of those arcade games that lead you through the levels and you just shoot whatever's in front of you. Enemies stay where they were scripted to stay, they'd never try and look for you and hunt you down.