March 16th but it is also coming to xbox so I don't know how it's going to turn out.
thought it had a March 2nd release for NA and 5th for Europe? 16th and 19th are the dates for the xbox release.
it seems ok to me, they say it will have noticeably lower requirements yet look better...which seems rather hopeful unless the first one was optimised REALLY BADLY. Which....it kind of was actually, if you ever played against AI on SupCom 1 and FA, you might notice your FPS generally gets lower throughout the course of a battle, even if you had bigger battles earlier on. Reason is when a tank dies it's AI wasn't stopped properly, so the more destroyed units, the more "ghost" unit scripts which are still being processed. It made it worse playing against AI as other scripts involved in how the AI makes plans, uses units etc, also didn't stop when a squad was destroyed.
But we'll see, that Cybranasaurus rex looks a bit out of place, an organic unit in SupCom...bar that looks pretty good IMO. Only major gripe is the economy, apparently now if you don't have the resources to build something, you can't start it, where as I thought the whole point of TA and it's successor SupCom was you didn't have to have the resources 100% up front, things built gradually and you could give more engineers on one structure to speed it up. Now you can only have one engineer assisting a factory.