Sega Dreamcast

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spfd

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umm ok my thread was removed, let me refraze this a bit i guess, my bad. sorry bout that.

I have a purchased and legit copy of Marvel vs Capcom 2 on Dreamcast. I heard there is a way to back up the cd in case it ever gets lost or stolen or damaged.

Can anyone help me out here?

I have dogs in my house that eats everything apart.

-spfd
 
spfd said:
umm ok my thread was removed, let me refraze this a bit i guess, my bad. sorry bout that.

I have a purchased and legit copy of Marvel vs Capcom 2 on Dreamcast. I heard there is a way to back up the cd in case it ever gets lost or stolen or damaged.

Can anyone help me out here?

I have dogs in my house that eats everything apart.

-spfd

I didn't read your original post, so I have idea what's going on with that, but anyway...

The dreamcase uses GD Roms, not CD-Roms, so you cannot do a straight backup.

To backup your DC game, you'll have to buy (or make) a cable (AKA DC Coder Cable) to hook up your Dreamcast to your PC.
This is because your CD/DVD drive on the PC will be unable to read the GDs'.
After it's hooked up, use the Dreamcast console as the drive basically, and copy the entire GD to your PC.
Depending on the size of the actual game (M v C 2 is a small game actually) you may have to downsample the game (remove audio/video) to get it under 700 MB. Then after this, you burn it on a CD, and boot in your Dreamcast to play. Unless you know how to make the game self-bootable, you'll need to use the Utopia CD Loader.
(available on our site: http://www.megagames.com/dc/dc_utils_bootcd.shtml)
 
meh i figured it all out :)
backed up 8 of my games already using alcohol 120%
 
spfd said:
meh i figured it all out :)
backed up 8 of my games already using alcohol 120%

Then your games were not originals, since you can't backup GD-Roms...
 
BRIEF HISTORY LESSON:-
When Sega Were Developing The Dreamcast, They Needed A New Kind
Of Storage Medium. They Chose Yamaha To Come Up With The Drive
And Disc. Yamaha Chose The CD Format For Many Reason'z:
1.)It Proved To Be Very Popular With Consumer'z ie:pLAYSTATION
2.)It Is Very Inexpensive To Make A CD And Package It
3.)It Give'z Developer'z Huge Amount'z Of Space To Play Around With
But There Is A Problem, CD'z Can Be Copied Very Easily.
That'z Why Yamaha Chose To Make It A 1GigaByte Disc,
So That People Like You And I Could Not Copy Them.
We All Know That A Standard CD-Recordable Can Hold
Between 650-680 MegaByte'z Of Recorded Data.
As Stupid As SEGA Are They Agreed To Use Yamaha'z
New CD Medium For This Reason.
Little Did SEGA Japan Know That Yamaha Had Teamed Up Some
Time Back With A Software Group Called CeQuadrat To
Release A Software Bundle With Every New Yamaha CD-Writer.
The Thing Is That CeQuadrat Had Also Found A Way Of Storing
1Gbyte+ On A Standard Disc Using Some Type Of New Writing
Method, Which Could Be Deployed By Most Yamaha Writer'z.
So If Dreamcast Uses A 1Gbyte Disc For It'z Drive, And Yamaha
Writer'z Can Now Write 1Gbyte+, Then Surely We Have Won.


BURN!?
 
spfd said:
PWNED YOU, NOW WHAT GANGSTER?!

Owned? All you did is repeat what I said in my first post.

The rest is common knowledge. We all know the console uses GD-ROMs as the media, and you went on about that.
If you read my post, you would have noticed I said you need to hook up the DC to the PC with the coder cable. (this is when you use the DC as the "GD Drive") so you have not said anything new.

And a big LOL at your post.

The only thing you are good at is a copy/paste, word for word:

http://groups.google.com/groups?q=C...m=380edc4c.4440650@news.dial.pipex.com&rnum=1

http://www.techhelping.com/dc.jpg

LMAO, great job for being able to copy someone esle' post and taking credit for it ;)


Anyway, if you keep reading, you'll notice that many do say the DC would not be able to read the data.
AFAIK the only way is to downsize the data, stick it on a 700 MB CDR and use it.
 
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