Ghostsong
Tactical Espionage Poster
- Messages
- 3,164
- Location
- Shadow Moses
Ghost how was it? I'm contemplating picking this up on either my lunch hour or drive home. For $30 my head say wait but my MGS fanboy heart says get it, and when it comes to things like this I'm usually a sucker and follow my fanboy heart lol.
The main mission is as short as everyone says. I probably took 2 hours even with multiple deaths at the end.
Once you finish there are 3 or 4 side ops plus the extra mission you have to unlock by collecting badges from around the base. The base is a nice size, and you won't see the whole thing by running though just the story mission.
The game controls are very smooth now. Putting a soldier in a choke hold gives you the option to interrogate them, knock them out, or kill them. You can bring them to the chopper at an LZ zone along with any prisoners to extract them. This can be tedious after being spoiled by the fulton recovery system. My one complaint about the actual control would be the auto cover can be suspect.
The game is quite a bit harder than I thought it would be. There's no real radar anymore. You just mark enemies though binoculars and they stay marked like AC4. Still the game takes place at night, and I was spotted quite a few times by enemies I didn't notice. The shooting mechanics are about the same as peace walker, but you'll find you're less capable in firefights because of the number of enemies.
The games a real looker, but there are moments it feels...uneven. Every now and then you'll see a texture that looks like an hd ps2 texture. Its hard to explain without seeing it.
The ending leads right up to when Phantom Pain starts. Even though I haven't finished the whole thing I wouldn't recommend to someone who just wasn't a huge fan of MGS already.
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