We heard the same old song and dance before and we keep getting greats like Valve and others. They get butthurt because a bigger company screwed them, then they come back swinging and usually wind up with hit titles and lots of cash.You'll note they both said they're leaving the industry entirely.
After the string of hits Bioware has taken recently, I can understand why.
Jcap, I understand your points, but from a writer's perspective, ME3 was a failure. Not a minor screw-up, an absolute, total, utter failure. A screenwriter dissected on the Bioware forums (sadly, I can't find the link anymore) and pointed out that the game introduces wildly new concepts and ideas at the very end, ideas that had no support anywhere else in any of the other games, and ended on those notes. There was no explanation, it was basically just hand-waving and saying "MAGIC!" and the game was done.
Some folks have countered that argument by citing the old canard that any sufficiently advanced science would be indistinguishable from magic, and that much of the tech in the ME universe supports that idea (like, for example, the mass relays).
To that, I say nonsense. While that may be true, ending the story on that note is a failure of storytelling because it doesn't explain any of it. It doesn't support any of it.
There wasn't ANYTHING to support it, not "Hey, the Citadel is acting a little weird and we're getting anomalous power readings / sensor readings / it's kinda doing stuff on its own," etc. At the end, out of the blue, hand-waving and magic. With no build-up and no support. Folks can argue whether it's deus ex machina or diabolos ex machina, but at the end, an idiot sparkling god-child that looks more like one of Stephenie Meyer's twinkling little vampires kills the game.
The rest of your point is spot on, and the BBB concluded that Bioware had, in fact, made knowingly and provably false statements in marketing the game. The BBB also concluded that some statements were worded in such a way as to seem like statements of fact, and that only the most perceptive readers would be able to think of them as anything other than statements of fact.
And THEN there was releasing mid-game DLC AFTER that mess.
If I had a run of financial boondoggles and controversy like DA2, SWTOR and ME3, I think I'd say "screw it" and go learn how to brew beer too. I can't blame them for leaving, but if DA2, SWTOR and ME3 happened with two of the brighter people in games at the helm, I shudder to think at what we'll get next.
You'll note they both said they're leaving the industry entirely.
After the string of hits Bioware has taken recently, I can understand why.
Jcap, I understand your points, but from a writer's perspective, ME3 was a failure. Not a minor screw-up, an absolute, total, utter failure. A screenwriter dissected on the Bioware forums (sadly, I can't find the link anymore) and pointed out that the game introduces wildly new concepts and ideas at the very end, ideas that had no support anywhere else in any of the other games, and ended on those notes. There was no explanation, it was basically just hand-waving and saying "MAGIC!" and the game was done.
Some folks have countered that argument by citing the old canard that any sufficiently advanced science would be indistinguishable from magic, and that much of the tech in the ME universe supports that idea (like, for example, the mass relays).
To that, I say nonsense. While that may be true, ending the story on that note is a failure of storytelling because it doesn't explain any of it. It doesn't support any of it.
There wasn't ANYTHING to support it, not "Hey, the Citadel is acting a little weird and we're getting anomalous power readings / sensor readings / it's kinda doing stuff on its own," etc. At the end, out of the blue, hand-waving and magic. With no build-up and no support. Folks can argue whether it's deus ex machina or diabolos ex machina, but at the end, an idiot sparkling god-child that looks more like one of Stephenie Meyer's twinkling little vampires kills the game.
The rest of your point is spot on, and the BBB concluded that Bioware had, in fact, made knowingly and provably false statements in marketing the game. The BBB also concluded that some statements were worded in such a way as to seem like statements of fact, and that only the most perceptive readers would be able to think of them as anything other than statements of fact.
And THEN there was releasing mid-game DLC AFTER that mess.
If I had a run of financial boondoggles and controversy like DA2, SWTOR and ME3, I think I'd say "screw it" and go learn how to brew beer too. I can't blame them for leaving, but if DA2, SWTOR and ME3 happened with two of the brighter people in games at the helm, I shudder to think at what we'll get next.