DS3D GX 1.0 – The Solution for Windows Vista 3D Gaming Audio Problems
The removal of the traditional DirectSound 3D Hardware extension API in Windows Vista has flattened the PC 3D audio landscape. This resulted in teething problems for gamers – who lost DirectSound 3D HW positioning, surround sounds, and EAX effects while playing a multitude of existing DirectX game titles in Windows Vista. To circumvent this problem, ASUS has utilized a breakthrough gaming audio technology – the new DS3D GX for not only the latest Xonar D2X and U1 products, but also existing Xonar D2 audio cards.
DS3D GX technology revives DirectSound 3D Hardware and EAX effects. It wraps Vista DirectSound3D's API and translates games' DirectSound3D Hardware and EAX commands to the Xonar's audio engine, reproducing the original effects that would otherwise be lost in other audio devices. The DS3D GX library is fully compatible with DirectSound3D standards in all versions of Microsoft DirectX; and hence supports many existing popular DS3D games. Furthermore, it coexists with Dolby and DTS post sound processing. Gamers can now enjoy DS3D or EAX gaming effects over "Dolby Headphone", "Dolby Digital Live" or "DTS Connect" for immersive and realistic digital 5.1 cinematic surround sounds.
Easy Upgrades at No Extra Cost
With DS3D GX technology, proprietary API deployment efforts like OpenAL are unnecessary for both game developers and your sound devices. Unlike other competitive solutions, DS3D GX does not require patch installations or additional expense. Users automatically get DS3D GX functions immediately after installing the updated Xonar drivers. The ultra audio fidelity combined with DS3D GX functionality makes the Xonar an easier and more complete solution for gamers who want to enjoy playing games on Vista now and in the future.