I started my programming learning with a couple video game creators (Blitz3D and DARKBasic Pro) and since then have been trying frantically to find another programming language that let's you make 3d meshes manually (without needing to import anything other than textures) for example in DARKBasic you would type this line of code to create one triangle for a mesh:
Create Surface (surf)
Create Vertex (V1,0,0,0)
Create Vertex (V2,1,0,0)
Create Vertex (V3,0,0,1)
Create Triangle (surf,V1,V2,V3)
If anyone could point me to another language that can do that too (not necessarily as easily but at least able to make custom meshes without needing an external program (3DStudio or the like))
I should also note that I will not buy a book on a specific language until I know 100% that I can do everything I need to create a 3D RPG in the one single language alone.
I've looked at the tutorials (MSDN library) for C++, C, C#, J#, BASIC, as well as Javascript and Python